This is the complete list of members for Agi::AgiEngine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _combinedText (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _debug (defined in Agi::AgiBase) | Agi::AgiBase | |
| _eventMan | Engine | protected |
| _font (defined in Agi::AgiBase) | Agi::AgiBase | |
| _game (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gameDescription (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gameFeatures (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gameVersion (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gfx (defined in Agi::AgiBase) | Agi::AgiBase | |
| _imageStack (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _intobj (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _inventory (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _keyHoldMode (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _keyHoldModeLastKey (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _loader (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _logFile (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _mainMenuDialog | Engine | protected |
| _menu (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _mixer | Engine | |
| _mouse (defined in Agi::AgiBase) | Agi::AgiBase | |
| _noSaveLoadAllowed (defined in Agi::AgiBase) | Agi::AgiBase | |
| _objects (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _picture (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _previousDisplayRow (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _previousSaid (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _queueNextText (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _renderMode (defined in Agi::AgiBase) | Agi::AgiBase | |
| _replaceDisplayNewlines (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _restartGame (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _rnd (defined in Agi::AgiBase) | Agi::AgiBase | |
| _saveFileMan | Engine | protected |
| _sound (defined in Agi::AgiBase) | Agi::AgiBase | |
| _soundemu (defined in Agi::AgiBase) | Agi::AgiBase | |
| _sprites (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _system | Engine | |
| _systemUI (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _targetName | Engine | protected |
| _text (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _timer | Engine | protected |
| _ttsEncoding (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _voiceClock (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| _words (defined in Agi::AgiBase) | Agi::AgiBase | |
| AgiBase(OSystem *syst, const AGIGameDescription *gameDesc) (defined in Agi::AgiBase) | Agi::AgiBase | |
| agiDeinit() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| agiInit() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| allowSynthetic(bool) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| applyGameSettings() | Engine | inlinevirtual |
| artificialDelay_CycleDone() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| artificialDelay_Reset() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| artificialDelay_SearchTable(AgiArtificialDelayTriggerType triggerType, int16 orgNr, int16 newNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| artificialDelayTrigger_DrawPicture(int16 newPictureNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| artificialDelayTrigger_NewRoom(int16 newRoomNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Agi::AgiBase | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Agi::AgiBase | virtual |
| checkAllMotions() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| checkQuickLoad() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| clearImageStack() override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| clearKeyQueue() override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| clipViewCoordinates(ScreenObjEntry *screenObj) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| cycleInnerLoopActive(int16 loopType) (defined in Agi::AgiBase) | Agi::AgiBase | inline |
| cycleInnerLoopInactive() (defined in Agi::AgiBase) | Agi::AgiBase | inline |
| cycleInnerLoopIsActive() (defined in Agi::AgiBase) | Agi::AgiBase | inline |
| cyclerActivated(ScreenObjEntry *screenObj) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| debugConsole(int lognum, int mode, const char *str) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| decodeLogic(int16 logicNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| decrypt(uint8 *mem, int len) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| doLoad(int slot, bool showMessages) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| doPollKeyboard() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| doSave(int slot, const Common::String &desc) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| egoNearWater(byte limit) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| executeAgiCommand(uint8 op, uint8 *p) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| fixPosition(int16 screenObjNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| fixPosition(ScreenObjEntry *screenObj) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| flipFlag(int16 flagNr) (defined in Agi::AgiBase) | Agi::AgiBase | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getDebugger() final | Engine | inlinevirtual |
| getDirection(int16 objX, int16 objY, int16 destX, int16 destY, int16 stepSize) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| getDiskName(uint16 id) (defined in Agi::AgiBase) | Agi::AgiBase | |
| getEventManager() | Engine | inline |
| getFeatures() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getFlag(int16 flagNr) (defined in Agi::AgiBase) | Agi::AgiBase | |
| getFontData() (defined in Agi::AgiBase) | Agi::AgiBase | |
| getGameID() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getGameMD5() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getGameType() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getKeypress() override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| getLanguage() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getMetaEngine() const | Engine | inline |
| getOpCodesTable() (defined in Agi::AgiEngine) | Agi::AgiEngine | inline |
| getOrCreateDebugger() | Engine | |
| getPlatform() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getSaveFileManager() | Engine | inline |
| getSavegameInformation(int16 slotId, Common::String &saveDescription, uint32 &saveDate, uint32 &saveTime, bool &saveIsValid) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| getSavegameSlotIds() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getTargetName() const (defined in Agi::AgiEngine) | Agi::AgiEngine | inline |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| getVar(int16 varNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| getVersion() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| go() override (defined in Agi::AgiEngine) | Agi::AgiEngine | protectedvirtual |
| handleAutoSave() | Engine | |
| handleController(uint16 key) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| handleMouseClicks(uint16 &key) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| hasFeature(EngineFeature f) const override | Agi::AgiBase | protectedvirtual |
| inDestination(ScreenObjEntry *screenObj) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| inGameTimerGet() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| inGameTimerGetPassedCycles() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| inGameTimerReset(uint32 newPlayTime=0) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| inGameTimerResetPassedCycles() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| inGameTimerUpdate() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| init() (defined in Agi::AgiBase) | Agi::AgiBase | protected |
| initFeatures() (defined in Agi::AgiBase) | Agi::AgiBase | |
| initialize() override (defined in Agi::AgiEngine) | Agi::AgiEngine | protectedvirtual |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| initRenderMode() (defined in Agi::AgiBase) | Agi::AgiBase | protected |
| initVersion() (defined in Agi::AgiBase) | Agi::AgiBase | |
| interpretCycle() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isEgoView(const ScreenObjEntry *screenObj) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| isKeypress() override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| isLanguageRTL() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| isPaused() const | Engine | inline |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadGame(const Common::String &fileName, bool checkId=true) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| loadGameAutomatic() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| loadGameDialog() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| loadGameState(int slot) override | Agi::AgiEngine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| loadObjects(const char *fname) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| loadObjects(Common::SeekableReadStream &fp, int flen) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| loadResource(int16 resourceType, int16 resourceNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| motionActivated(ScreenObjEntry *screenObj) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| moveObj(ScreenObjEntry *screenObj) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| nearWater(ScreenObjEntry &screenObj, byte direction, int16 x, int16 y, byte limit) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| newRoom(int16 newRoomNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| nonBlockingText_Forget() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| nonBlockingText_IsShown() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| objectGetLocation(uint16 objectNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| objectName(uint16 objectNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| objectSetLocation(uint16 objectNr, int location) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| playGame() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| processAGIEvents() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| processScummVMEvents() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| promptIsEnabled() override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| quitGame() | Engine | static |
| recordImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| redrawScreen() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| releaseImageStack() override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) override (defined in Agi::AgiEngine) | Agi::AgiEngine | virtual |
| resetControllers() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| run() override | Agi::AgiBase | inlineprotectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| runGame() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| runLogic(int16 logicNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| saveAutosaveIfEnabled() | Engine | |
| saveGame(const Common::String &fileName, const Common::String &descriptionString) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| saveGameAutomatic() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| saveGameDialog() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| saveGameState(int slot, const Common::String &description, bool isAutosave=false) override | Agi::AgiEngine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| sayText(const Common::String &text, Common::TextToSpeechManager::Action action=Common::TextToSpeechManager::QUEUE, bool checkPreviousSaid=true) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| scummVMSaveLoadDialog(bool isSave) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| setCel(ScreenObjEntry *screenObj, int16 celNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setFlag(int16 flagNr, bool newState) (defined in Agi::AgiBase) | Agi::AgiBase | |
| setFlagOrVar(int16 flagNr, bool newState) | Agi::AgiBase | |
| setGameToLoadSlot(int slot) | Engine | |
| setLoop(ScreenObjEntry *screenObj, int16 loopNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setTotalPlayTime(uint32 time=0) | Engine | |
| setVar(int16 varNr, byte newValue) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| setView(ScreenObjEntry *screenObj, int16 viewNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| shouldQuit() | Engine | static |
| showPredictiveDialog() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| skipInstruction(byte op) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| skipInstructionsUntil(byte v) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| startUpdate(ScreenObjEntry *viewPtr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| stopTextToSpeech(bool clearPreviousSaid=true) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| stopUpdate(ScreenObjEntry *viewPtr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| syncSoundSettings() override | Agi::AgiEngine | virtual |
| testCompareStrings(uint8 s1, uint8 s2) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| testController(uint8 cont) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| testIfCode(int16 logicNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| testObjCenter(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| testObjInBox(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| testObjRight(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| testPosn(uint8 n, uint8 x1, uint8 y1, uint8 x2, uint8 y2) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| testSaid(uint8 nwords, uint8 *cc) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| unloadLogic(int16 logicNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| unloadResource(int16 resourceType, int16 resourceNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| unloadResources() | Agi::AgiEngine | |
| unloadView(int16 viewNr) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| updatePosition() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| updateScreenObjTable() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| wait(uint32 msec, bool busy=false) (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| waitAnyKey() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| waitAnyKeyOrFinishedSound() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| waitKey() (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~AgiBase() override (defined in Agi::AgiBase) | Agi::AgiBase | |
| ~AgiEngine() override (defined in Agi::AgiEngine) | Agi::AgiEngine | |
| ~Engine() | Engine | virtual |