ScummVM API documentation
Myst3::GameState::StateData Struct Reference

Public Member Functions

Common::Error syncWithSaveGame (Common::Serializer &s)
 

Public Attributes

uint32 version
 
uint32 gameRunning
 
uint32 tickCount
 
uint32 nextSecondsUpdate
 
uint32 secondsPlayed
 
uint32 dword_4C2C44
 
uint32 dword_4C2C48
 
uint32 dword_4C2C4C
 
uint32 dword_4C2C50
 
uint32 dword_4C2C54
 
uint32 dword_4C2C58
 
uint32 dword_4C2C5C
 
uint32 dword_4C2C60
 
uint32 currentNodeType
 
float lookatPitch
 
float lookatHeading
 
float lookatFOV
 
float pitchOffset
 
float headingOffset
 
uint32 limitCubeCamera
 
float minPitch
 
float maxPitch
 
float minHeading
 
float maxHeading
 
uint32 dword_4C2C90
 
int32 vars [2048]
 
uint32 inventoryCount
 
uint32 inventoryList [7]
 
uint32 zipDestinations [64]
 
uint8 saveDay
 
uint8 saveMonth
 
uint16 saveYear
 
uint8 saveHour
 
uint8 saveMinute
 
Common::String saveDescription
 
bool isAutosave
 

The documentation for this struct was generated from the following file: