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| AdlEngine (OSystem *syst, const AdlGameDescription *gd) |
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Common::Error | loadGameState (int slot) override |
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Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
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bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
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Common::String | getSaveStateName (int slot) const override |
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int | getAutosaveSlot () const override |
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Common::Path | getDiskImageName (byte volume) const |
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GameType | getGameType () const |
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GameVersion | getGameVersion () const |
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Common::Language | getLanguage () const |
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virtual void | gameLoop () |
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virtual void | loadState (Common::ReadStream &stream) |
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virtual void | saveState (Common::WriteStream &stream) |
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Common::String | readString (Common::ReadStream &stream, byte until=0, const char *key="") const |
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Common::String | readStringAt (Common::SeekableReadStream &stream, uint offset, byte until=0) const |
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void | extractExeStrings (Common::ReadStream &stream, uint16 printAddr, Common::StringArray &strings) const |
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virtual void | printString (const Common::String &str)=0 |
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virtual Common::String | loadMessage (uint idx) const =0 |
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virtual void | printMessage (uint idx) |
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virtual Common::String | getItemDescription (const Item &item) const |
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void | delay (uint32 ms) const |
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virtual Common::String | getLine () |
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Common::String | inputString (byte prompt=0) const |
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byte | inputKey (bool showCursor=true) const |
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void | waitKey (uint32 ms=0, Common::KeyCode keycode=Common::KEYCODE_INVALID) const |
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virtual void | getInput (uint &verb, uint &noun) |
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Common::String | getWord (const Common::String &line, uint &index) const |
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virtual Common::String | formatVerbError (const Common::String &verb) const |
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virtual Common::String | formatNounError (const Common::String &verb, const Common::String &noun) const |
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void | loadWords (Common::ReadStream &stream, WordMap &map, Common::StringArray &pri, uint count=0) const |
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void | readCommands (Common::ReadStream &stream, Commands &commands) |
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void | removeCommand (Commands &commands, uint idx) |
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Command & | getCommand (Commands &commands, uint idx) |
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void | checkInput (byte verb, byte noun) |
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virtual bool | isInputValid (byte verb, byte noun, bool &is_any) |
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virtual bool | isInputValid (const Commands &commands, byte verb, byte noun, bool &is_any) |
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virtual void | applyRoomWorkarounds (byte roomNr) |
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virtual void | applyRegionWorkarounds () |
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virtual void | setupOpcodeTables () |
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virtual void | initState () |
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virtual void | switchRoom (byte roomNr) |
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virtual byte | roomArg (byte room) const |
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virtual void | advanceClock () |
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void | loadDroppedItemOffsets (Common::ReadStream &stream, byte count) |
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template<class T > |
Opcode | opcode (int(T::*f)(ScriptEnv &)) |
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virtual int | o_isItemInRoom (ScriptEnv &e) |
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virtual int | o_isMovesGT (ScriptEnv &e) |
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virtual int | o_isVarEQ (ScriptEnv &e) |
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virtual int | o_isCurPicEQ (ScriptEnv &e) |
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virtual int | o_isItemPicEQ (ScriptEnv &e) |
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virtual int | o_varAdd (ScriptEnv &e) |
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virtual int | o_varSub (ScriptEnv &e) |
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virtual int | o_varSet (ScriptEnv &e) |
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virtual int | o_listInv (ScriptEnv &e) |
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virtual int | o_moveItem (ScriptEnv &e) |
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virtual int | o_setRoom (ScriptEnv &e) |
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virtual int | o_setCurPic (ScriptEnv &e) |
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virtual int | o_setPic (ScriptEnv &e) |
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virtual int | o_printMsg (ScriptEnv &e) |
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virtual int | o_setLight (ScriptEnv &e) |
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virtual int | o_setDark (ScriptEnv &e) |
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virtual int | o_save (ScriptEnv &e) |
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virtual int | o_restore (ScriptEnv &e) |
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virtual int | o_restart (ScriptEnv &e) |
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virtual int | o_quit (ScriptEnv &e) |
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virtual int | o_placeItem (ScriptEnv &e) |
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virtual int | o_setItemPic (ScriptEnv &e) |
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virtual int | o_resetPic (ScriptEnv &e) |
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virtual int | o_takeItem (ScriptEnv &e) |
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virtual int | o_dropItem (ScriptEnv &e) |
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virtual int | o_setRoomPic (ScriptEnv &e) |
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virtual int | goDirection (ScriptEnv &e, Direction D) |
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int | o_goNorth (ScriptEnv &e) |
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int | o_goSouth (ScriptEnv &e) |
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int | o_goEast (ScriptEnv &e) |
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int | o_goWest (ScriptEnv &e) |
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int | o_goUp (ScriptEnv &e) |
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int | o_goDown (ScriptEnv &e) |
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void | drawPic (byte pic, Common::Point pos=Common::Point()) const |
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bool | playTones (const Tones &tones, bool isMusic, bool allowSkip=false) const |
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const Region & | getRegion (uint i) const |
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Region & | getRegion (uint i) |
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const Room & | getRoom (uint i) const |
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Room & | getRoom (uint i) |
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const Region & | getCurRegion () const |
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Region & | getCurRegion () |
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const Room & | getCurRoom () const |
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Room & | getCurRoom () |
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const Item & | getItem (uint i) const |
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Item & | getItem (uint i) |
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byte | getVar (uint i) const |
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void | setVar (uint i, byte value) |
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virtual void | takeItem (byte noun) |
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virtual void | dropItem (byte noun) |
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bool | matchCommand (ScriptEnv &env) const |
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void | doActions (ScriptEnv &env) |
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bool | doOneCommand (const Commands &commands, byte verb, byte noun) |
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void | doAllCommands (const Commands &commands, byte verb, byte noun) |
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virtual ScriptEnv * | createScriptEnv (const Command &cmd, byte room, byte verb, byte noun) |
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Common::String | itemStr (uint i) const |
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Common::String | roomStr (uint i) const |
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Common::String | itemRoomStr (uint i) const |
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Common::String | verbStr (uint i) const |
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Common::String | nounStr (uint i) const |
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Common::String | msgStr (uint i) const |
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Common::String | dirStr (Direction dir) const |
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bool | op_debug (const char *fmt,...) const |
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virtual int | runDialog (GUI::Dialog &dialog) |
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void | defaultSyncSoundSettings () |
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virtual void | pauseEngineIntern (bool pause) |
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