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| iVertexBuffer (iLowLevelGraphics *apLowLevelGraphics, tVertexFlag aFlags, eVertexBufferDrawType aDrawType, eVertexBufferUsageType aUsageType, int alReserveVtxSize, int alReserveIdxSize) |
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tVertexFlag | GetFlags () |
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virtual void | AddVertex (tVertexFlag aType, const cVector3f &avVtx)=0 |
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virtual void | AddColor (tVertexFlag aType, const cColor &aColor)=0 |
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virtual void | AddIndex (unsigned int alIndex)=0 |
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virtual bool | Compile (tVertexCompileFlag aFlags)=0 |
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virtual void | UpdateData (tVertexFlag aTypes, bool abIndices)=0 |
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virtual void | CreateShadowDouble (bool abUpdateData)=0 |
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virtual void | Transform (const cMatrixf &mtxTransform)=0 |
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virtual void | Draw (eVertexBufferDrawType aDrawType=eVertexBufferDrawType_LastEnum)=0 |
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virtual void | DrawIndices (unsigned int *apIndices, int alCount, eVertexBufferDrawType aDrawType=eVertexBufferDrawType_LastEnum)=0 |
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virtual void | Bind ()=0 |
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virtual void | UnBind ()=0 |
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virtual iVertexBuffer * | CreateCopy (eVertexBufferUsageType aUsageType)=0 |
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virtual cBoundingVolume | CreateBoundingVolume ()=0 |
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virtual float * | GetArray (tVertexFlag aType)=0 |
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virtual unsigned int * | GetIndices ()=0 |
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virtual int | GetVertexNum ()=0 |
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virtual int | GetIndexNum ()=0 |
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virtual void | ResizeArray (tVertexFlag aType, int alSize)=0 |
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virtual void | ResizeIndices (int alSize)=0 |
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virtual cVector3f | GetVector3 (tVertexFlag aType, unsigned alIdx)=0 |
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virtual cVector3f | GetVector4 (tVertexFlag aType, unsigned alIdx)=0 |
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virtual cColor | GetColor (tVertexFlag aType, unsigned alIdx)=0 |
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virtual unsigned int | GetIndex (tVertexFlag aType, unsigned alIdx)=0 |
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void | SetElementNum (int alNum) |
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int | GetElementNum () |
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tVertexFlag | GetVertexFlags () |
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bool | HasTangents () |
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void | SetTangents (bool abX) |
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tVertexFlag | mVertexFlags |
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eVertexBufferDrawType | mDrawType |
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eVertexBufferUsageType | mUsageType |
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iLowLevelGraphics * | mpLowLevelGraphics |
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int | mlElementNum |
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bool | mbTangents |
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◆ CreateShadowDouble()
virtual void hpl::iVertexBuffer::CreateShadowDouble |
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bool |
abUpdateData | ) |
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pure virtual |
This creates a double of the vertex array with w=0.
- Parameters
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abUpdateData | if the hardware buffer should be updated as well. |
◆ Transform()
virtual void hpl::iVertexBuffer::Transform |
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const cMatrixf & |
mtxTransform | ) |
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pure virtual |
Transform the entire buffer with transform.
◆ ResizeArray()
virtual void hpl::iVertexBuffer::ResizeArray |
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tVertexFlag |
aType, |
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int |
alSize |
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) |
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pure virtual |
Resizes an array to a custom size, the size is number of elements and NOT number of vertices.
◆ SetElementNum()
void hpl::iVertexBuffer::SetElementNum |
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int |
alNum | ) |
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inline |
Set the number of of elements to draw.
- Parameters
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alNum | If < 0, draw all indices. |
The documentation for this class was generated from the following file: