22 #ifndef SHERLOCK_TATTOO_H 23 #define SHERLOCK_TATTOO_H 25 #include "sherlock/sherlock.h" 26 #include "sherlock/tattoo/tattoo_darts.h" 27 #include "sherlock/tattoo/widget_foolscap.h" 36 INFO_FOREGROUND = 233,
37 INFO_BACKGROUND = 239,
41 MENU_BACKGROUND = 225,
42 COMMAND_FOREGROUND = 15,
43 COMMAND_HIGHLIGHTED = 254,
46 PEN_HIGHLIGHT_COLOR = 129
50 FLAG_PLAYER_IS_HOLMES = 76,
51 FLAG_ALT_MAP_MUSIC = 525
62 void loadInitialPalette();
74 void showOpening()
override;
87 bool _fastMode, _allowFastMode;
88 bool _transparentMenus;
Definition: detection.h:34
void saveConfig() override
Definition: animation.h:29
void initialize() override
void loadConfig() override
bool canLoadGameStateCurrently(Common::U32String *msg=nullptr) override
Definition: sherlock.h:76
bool canSaveGameStateCurrently(Common::U32String *msg=nullptr) override
Definition: tattoo_darts.h:36
void startScene() override