22 #ifndef ENGINES_OBSOLETE_H 23 #define ENGINES_OBSOLETE_H 25 #include "engines/game.h" const char * from
Definition: obsolete.h:45
void upgradeTargetIfNecessary(const ObsoleteGameID *obsoleteList)
Common::Platform platform
Definition: obsolete.h:57
PlainGameDescriptor findGameID(const char *gameid, const PlainGameDescriptor *gameids, const ObsoleteGameID *obsoleteList=0)
const char * to
Definition: obsolete.h:48
Definition: obsolete.h:27
Definition: obsolete.h:42