ScummVM API documentation
train.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef LASTEXPRESS_TRAIN_H
23 #define LASTEXPRESS_TRAIN_H
24 
25 #include "lastexpress/entities/entity.h"
26 
27 namespace LastExpress {
28 
29 class LastExpressEngine;
30 
31 class Train : public Entity {
32 public:
33  Train(LastExpressEngine *engine);
34  ~Train() override {}
35 
42  DECLARE_VFUNCTION_2(savegame, SavegameType savegameType, uint32 param)
43 
44 
47  DECLARE_VFUNCTION(chapter1)
48 
49 
52  DECLARE_VFUNCTION(chapter2)
53 
54 
57  DECLARE_VFUNCTION(chapter3)
58 
59 
62  DECLARE_VFUNCTION(chapter4)
63 
64 
67  DECLARE_VFUNCTION(chapter5)
68 
69 
75  DECLARE_FUNCTION_2(harem, ObjectIndex compartment, uint32 counter)
76 
77 
80  DECLARE_FUNCTION(process)
81 
82 private:
83  // Helper methods
84  void resetParam8();
85  void handleCompartmentAction();
86 };
87 
88 } // End of namespace LastExpress
89 
90 #endif // LASTEXPRESS_TRAIN_H
void savegame(const SavePoint &savepoint)
Definition: lastexpress.h:69
Definition: animation.h:45
Definition: entity.h:919
Definition: train.h:31