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bool | flag_0 |
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bool | flag_3 |
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bool | flag_4 |
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bool | flag_5 |
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bool | frameInterval |
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bool | isGameRunning |
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bool | mouseLeftClick |
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bool | mouseRightClick |
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bool | mouseLeftPressed |
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bool | mouseRightPressed |
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bool | flag_entities_0 |
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bool | flag_entities_1 |
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bool | shouldRedraw |
| |
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bool | shouldDrawEggOrHourGlass |
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int32 | nis |
| |
◆ toString()
Convert this object into a string representation.
- Returns
- A string representation of this object.
The documentation for this struct was generated from the following file: