Classes | |
struct | Flags |
struct | GameProgress |
struct | GameState |
Public Member Functions | |
State (LastExpressEngine *engine) | |
void | reset () |
Inventory * | getGameInventory () |
Objects * | getGameObjects () |
SavePoints * | getGameSavePoints () |
GameState * | getGameState () |
Flags * | getGameFlags () |
bool | isNightTime () const |
int | getTimer () |
void | setTimer (int val) |
void | setCoordinates (Common::Point coords) |
const Common::Point | getCoordinates () |
Static Public Member Functions | |
static uint32 | getPowerOfTwo (uint32 x) |
static void | getHourMinutes (uint32 time, uint8 *hours, uint8 *minutes) |