ScummVM API documentation
hpl::cSaveObjectHandler Class Reference

#include <SaveGame.h>

Public Member Functions

void Add (iSaveObject *pObject)
 
iSaveObjectGet (int alId)
 
cSaveObjectIterator GetIterator ()
 
void SetUpAll (cGame *apGame)
 
void Clear ()
 
size_t Size ()
 

Detailed Description

This store all the SaveObjects created at load time.


The documentation for this class was generated from the following file: