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void | clearChanged () |
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void | setChanged () |
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◆ prevItem()
| void Ultima::Ultima4::StatsArea::prevItem |
( |
| ) |
|
Sets the stats item to the previous in sequence.
◆ nextItem()
| void Ultima::Ultima4::StatsArea::nextItem |
( |
| ) |
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Sets the stats item to the next in sequence.
◆ update() [1/4]
| virtual void Ultima::Ultima4::StatsArea::update |
( |
bool |
avatarOnly = false | ) |
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virtual |
Update the stats (ztats) box on the upper right of the screen.
◆ update() [2/4]
| void Ultima::Ultima4::StatsArea::update |
( |
Aura * |
observable, |
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NoArg * |
arg |
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) |
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overridevirtual |
◆ update() [3/4]
| void Ultima::Ultima4::StatsArea::update |
( |
Party * |
party, |
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PartyEvent & |
event |
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) |
| |
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overridevirtual |
◆ update() [4/4]
| void Ultima::Ultima4::StatsArea::update |
( |
Menu * |
menu, |
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MenuEvent & |
event |
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) |
| |
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overridevirtual |
◆ redraw()
| void Ultima::Ultima4::StatsArea::redraw |
( |
| ) |
|
Redraws the entire stats area
The documentation for this class was generated from the following file:
- engines/ultima/ultima4/views/stats.h