#include <player.h>
Public Types | |
enum | Type { GENERIC, LOST_EIGHTH, ADVANCED_LEVEL, STARVING, TRANSPORT_CHANGED, PLAYER_KILLED, ACTIVE_PLAYER_CHANGED, MEMBER_JOINED, PARTY_REVIVED, INVENTORY_ADDED } |
Public Member Functions | |
PartyEvent (Type type, PartyMember *partyMember) | |
Public Attributes | |
Type | _type |
PartyMember * | _player |
Party class