ScummVM API documentation
Wintermute::AdScene Member List

This is the complete list of members for Wintermute::AdScene, including all inherited members.

_activeCursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_alphaColor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_autoScroll (defined in Wintermute::AdScene)Wintermute::AdScene
_autoSoundPanning (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_blendMode (defined in Wintermute::BaseObject)Wintermute::BaseObject
_caption (defined in Wintermute::BaseObject)Wintermute::BaseObject
_cursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_editorAlwaysRegister (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_editorColBlocked (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColBlockedSel (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColDecor (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColDecorSel (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColEntity (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColEntitySel (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColFrame (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColRegion (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColRegionSel (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColScale (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColWaypoints (defined in Wintermute::AdScene)Wintermute::AdScene
_editorColWaypointsSel (defined in Wintermute::AdScene)Wintermute::AdScene
_editorMarginH (defined in Wintermute::AdScene)Wintermute::AdScene
_editorMarginV (defined in Wintermute::AdScene)Wintermute::AdScene
_editorOnly (defined in Wintermute::BaseObject)Wintermute::BaseObject
_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorSelected (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_editorShowBlocked (defined in Wintermute::AdScene)Wintermute::AdScene
_editorShowDecor (defined in Wintermute::AdScene)Wintermute::AdScene
_editorShowEntities (defined in Wintermute::AdScene)Wintermute::AdScene
_editorShowRegions (defined in Wintermute::AdScene)Wintermute::AdScene
_editorShowScale (defined in Wintermute::AdScene)Wintermute::AdScene
_fader (defined in Wintermute::AdScene)Wintermute::AdScene
_freezable (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_height (defined in Wintermute::AdScene)Wintermute::AdScene
_iD (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_initialized (defined in Wintermute::AdScene)Wintermute::AdScene
_is3D (defined in Wintermute::BaseObject)Wintermute::BaseObject
_lastTimeH (defined in Wintermute::AdScene)Wintermute::AdScene
_lastTimeV (defined in Wintermute::AdScene)Wintermute::AdScene
_layers (defined in Wintermute::AdScene)Wintermute::AdScene
_mainLayer (defined in Wintermute::AdScene)Wintermute::AdScene
_movable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_name (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
_nonIntMouseEvents (defined in Wintermute::BaseObject)Wintermute::BaseObject
_objects (defined in Wintermute::AdScene)Wintermute::AdScene
_paralaxScrolling (defined in Wintermute::AdScene)Wintermute::AdScene
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_persistentState (defined in Wintermute::AdScene)Wintermute::AdScene
_persistentStateSprites (defined in Wintermute::AdScene)Wintermute::AdScene
_pfMaxTime (defined in Wintermute::AdScene)Wintermute::AdScene
_pfPointsNum (defined in Wintermute::AdScene)Wintermute::AdScene
_posX (defined in Wintermute::BaseObject)Wintermute::BaseObject
_posY (defined in Wintermute::BaseObject)Wintermute::BaseObject
_ready (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rect (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rectSet (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_refCount (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_registrable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_relativeRotate (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_relativeScale (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotatable (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotate (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotateValid (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotLevels (defined in Wintermute::AdScene)Wintermute::AdScene
_saveState (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scale (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scaleLevels (defined in Wintermute::AdScene)Wintermute::AdScene
_scaleX (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_scaleY (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_scProp (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_scripts (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_scrollPixelsH (defined in Wintermute::AdScene)Wintermute::AdScene
_scrollPixelsV (defined in Wintermute::AdScene)Wintermute::AdScene
_scrollTimeH (defined in Wintermute::AdScene)Wintermute::AdScene
_scrollTimeV (defined in Wintermute::AdScene)Wintermute::AdScene
_scValue (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_sFX (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam1 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam2 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam3 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam4 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXStart (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXType (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXVolume (defined in Wintermute::BaseObject)Wintermute::BaseObject
_shadowable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sharedCursors (defined in Wintermute::BaseObject)Wintermute::BaseObject
_shieldWindow (defined in Wintermute::AdScene)Wintermute::AdScene
_soundEvent (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_targetOffsetLeft (defined in Wintermute::AdScene)Wintermute::AdScene
_targetOffsetTop (defined in Wintermute::AdScene)Wintermute::AdScene
_viewport (defined in Wintermute::AdScene)Wintermute::AdScene
_waypointGroups (defined in Wintermute::AdScene)Wintermute::AdScene
_width (defined in Wintermute::AdScene)Wintermute::AdScene
_zoomable (defined in Wintermute::BaseObject)Wintermute::BaseObject
addObject(AdObject *Object) (defined in Wintermute::AdScene)Wintermute::AdScene
addScript(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
AdScene(BaseGame *inGame) (defined in Wintermute::AdScene)Wintermute::AdScene
afterLoad() (defined in Wintermute::AdScene)Wintermute::AdScene
afterMove() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
applyEvent(const char *eventName, bool unbreakable=false) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject() (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseObject(BaseGame *inGame) (defined in Wintermute::BaseObject)Wintermute::BaseObject
BaseScriptable(BaseGame *inGame, bool noValue=false, bool persistable=true) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
BaseScriptHolder(BaseGame *inGame) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canHandleEvent(const char *eventName) const (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canHandleMethod(const char *eventMethod) const override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
cleanup() (defined in Wintermute::AdScene)Wintermute::AdScene
compareObjs(const AdObject *obj1, const AdObject *obj2) (defined in Wintermute::AdScene)Wintermute::AdScenestatic
correctTargetPoint(int32 startX, int32 startY, int32 *x, int32 *y, bool checkFreeObjects=false, BaseObject *requester=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
correctTargetPoint2(int32 startX, int32 startY, int32 *targetX, int32 *targetY, bool checkFreeObjects, BaseObject *requester) (defined in Wintermute::AdScene)Wintermute::AdScene
debuggerToString() const override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
display() override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
displayRegionContent(AdRegion *region=nullptr, bool display3DOnly=false) (defined in Wintermute::AdScene)Wintermute::AdScene
displayRegionContentOld(AdRegion *region=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
getAlphaAt(int x, int y, bool colorCheck=false) (defined in Wintermute::AdScene)Wintermute::AdScene
getCaption(int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getExtendedFlag(const char *flagName) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
getFilename() (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolderinline
getHeight() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
getName() const (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObjectinline
getNextAccessObject(BaseObject *currObject) (defined in Wintermute::AdScene)Wintermute::AdScene
getNodeByName(const char *name) (defined in Wintermute::AdScene)Wintermute::AdScene
getOffsetLeft() (defined in Wintermute::AdScene)Wintermute::AdScene
getOffsetTop() (defined in Wintermute::AdScene)Wintermute::AdScene
getPath(const BasePoint &source, const BasePoint &target, AdPath *path, BaseObject *requester=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
getPointsDist(const BasePoint &p1, const BasePoint &p2, BaseObject *requester=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
getPrevAccessObject(BaseObject *currObject) (defined in Wintermute::AdScene)Wintermute::AdScene
getRegionObjects(AdRegion *region, BaseArray< AdObject *> &objects, bool interactiveOnly) (defined in Wintermute::AdScene)Wintermute::AdScene
getRegionsAt(int x, int y, AdRegion **regionList, int numRegions) (defined in Wintermute::AdScene)Wintermute::AdScene
getRotationAt(int x, int y) (defined in Wintermute::AdScene)Wintermute::AdScene
getScaleAt(int y) (defined in Wintermute::AdScene)Wintermute::AdScene
getSceneObjects(BaseArray< AdObject *> &objects, bool interactiveOnly) (defined in Wintermute::AdScene)Wintermute::AdScene
getViewportOffset(int32 *offsetX=nullptr, int32 *offsetY=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
getViewportSize(int32 *width=nullptr, int32 *height=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
getZoomAt(int x, int y) (defined in Wintermute::AdScene)Wintermute::AdScene
handleItemAssociations(const char *itemName, bool show) (defined in Wintermute::AdScene)Wintermute::AdScene
handleKeypress(Common::Event *event, bool printable=false) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
handleMouse(TMouseEvent event, TMouseButton button) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
handleMouseWheel(int32 delta) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
initLoop() (defined in Wintermute::AdScene)Wintermute::AdScene
invalidateDeviceObjects() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
invokeMethodThread(const char *methodName) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
isBlockedAt(int x, int y, bool checkFreeObjects=false, BaseObject *requester=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
isReady() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
isWalkableAt(int x, int y, bool checkFreeObjects=false, BaseObject *requester=nullptr) (defined in Wintermute::AdScene)Wintermute::AdScene
listen(BaseScriptHolder *param1, uint32 param2) override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
loadBuffer(char *buffer, bool complete=true) (defined in Wintermute::AdScene)Wintermute::AdScene
loadFile(const char *filename) (defined in Wintermute::AdScene)Wintermute::AdScene
loadState() (defined in Wintermute::AdScene)Wintermute::AdScene
makeFreezable(bool freezable) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
parseProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
pathFinderStep() (defined in Wintermute::AdScene)Wintermute::AdScene
pauseSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
pfPointsAdd(int x, int y, int distance) (defined in Wintermute::AdScene)Wintermute::AdScene
pfPointsStart() (defined in Wintermute::AdScene)Wintermute::AdScene
playSFX(const char *filename, bool looping=false, bool playNow=true, const char *eventName=nullptr, uint32 loopStart=0) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
pointInViewport(int x, int y) (defined in Wintermute::AdScene)Wintermute::AdScene
removeObject(AdObject *Object) (defined in Wintermute::AdScene)Wintermute::AdScene
removeScript(ScScript *script) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
resetSoundPan() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
restoreDeviceObjects() override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
resumeSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
saveAsText(BaseDynamicBuffer *buffer, int indent) override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
saveState() (defined in Wintermute::AdScene)Wintermute::AdScene
scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
scCompare(BaseScriptable *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scDebuggerDesc(char *buf, int bufSize) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
scGetProperty(const Common::String &name) override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
scrollTo(int offsetX, int offsetY) (defined in Wintermute::AdScene)Wintermute::AdScene
scrollToObject(BaseObject *object) (defined in Wintermute::AdScene)Wintermute::AdScene
scSetBool(bool val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetFloat(double val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetInt(int val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetProperty(const char *name, ScValue *value) override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
scSetString(const char *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToBool() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToFloat() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToInt() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToMemBuffer() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToString() override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
sendEvent(const char *eventName) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
setActiveCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setCaption(const char *caption, int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setDefaults() (defined in Wintermute::AdScene)Wintermute::AdScene
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
setFilename(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
setMaxShadowType(TShadowType shadowType) (defined in Wintermute::AdScene)Wintermute::AdScene
setName(const char *name) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
setOffset(int offsetLeft, int offsetTop) (defined in Wintermute::AdScene)Wintermute::AdScene
setSFXTime(uint32 time) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
setSFXVolume(int volume) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
setSoundEvent(const char *eventName) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
showCursor() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
skipTo(int offsetX, int offsetY) (defined in Wintermute::AdScene)Wintermute::AdScene
skipToObject(BaseObject *object) (defined in Wintermute::AdScene)Wintermute::AdScene
sortRotLevels() (defined in Wintermute::AdScene)Wintermute::AdScene
sortScaleLevels() (defined in Wintermute::AdScene)Wintermute::AdScene
stopSFX(bool deleteSound=true) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
traverseNodes(bool update=false) (defined in Wintermute::AdScene)Wintermute::AdScene
update() override (defined in Wintermute::AdScene)Wintermute::AdScenevirtual
updateFreeObjects() (defined in Wintermute::AdScene)Wintermute::AdScene
updateOneSound(BaseSound *sound) (defined in Wintermute::BaseObject)Wintermute::BaseObject
updateSounds() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
~AdScene() override (defined in Wintermute::AdScene)Wintermute::AdScene
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseNamedObject() override (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
~BaseObject() override (defined in Wintermute::BaseObject)Wintermute::BaseObject
~BaseScriptable() override (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
~BaseScriptHolder() override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder