#include <bomp.h>
Public Attributes | |
Graphics::Surface | dst |
int | x |
int | y |
const byte * | src |
int | srcwidth |
int | srcheight |
byte | scale_x |
byte | scale_y |
byte * | maskPtr |
int | numStrips |
uint16 | shadowMode |
byte * | shadowPalette |
uint16 * | actorPalette |
bool | mirror |
Bomp graphics data