ScummVM API documentation
MeshCreator.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_MESHCREATOR_H
29 #define HPL_MESHCREATOR_H
30 
31 #include "hpl1/engine/graphics/GraphicsTypes.h"
32 #include "hpl1/engine/math/MathTypes.h"
33 #include "hpl1/engine/system/SystemTypes.h"
34 
35 namespace hpl {
36 
37 class cMesh2D;
38 class iVertexBuffer;
39 class iLowLevelGraphics;
40 class cResources;
41 class cMesh;
42 
43 class cMeshCreator {
44 public:
45  cMeshCreator(iLowLevelGraphics *apLowLevelGraphics, cResources *apResources);
46  ~cMeshCreator();
47 
48  cMesh2D *Create2D(tString asName, cVector2f mvSize);
49 
50  cMesh *CreateBox(const tString &asName, cVector3f avSize, const tString &asMaterial);
51 
52  iVertexBuffer *CreateSkyBoxVertexBuffer(float afSize);
53  iVertexBuffer *CreateBoxVertexBuffer(cVector3f avSize);
54 
55 private:
56  cVector3f GetBoxTex(int i, int x, int y, int z, cVector3f *vAdd);
57  int GetBoxIdx(int i, int x, int y, int z);
58 
59  iLowLevelGraphics *mpLowLevelGraphics;
60  cResources *mpResources;
61 };
62 
63 } // namespace hpl
64 
65 #endif // HPL_MESHCREATOR_H
Definition: AI.h:36
Definition: str.h:59
Definition: VertexBuffer.h:90
Definition: Mesh.h:215
Definition: Mesh2d.h:68
Definition: MeshCreator.h:43
Definition: Resources.h:160
Definition: LowLevelGraphics.h:200