ScummVM API documentation
MeshCreator.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_MESHCREATOR_H
29#define HPL_MESHCREATOR_H
30
31#include "hpl1/engine/graphics/GraphicsTypes.h"
32#include "hpl1/engine/math/MathTypes.h"
33#include "hpl1/engine/system/SystemTypes.h"
34
35namespace hpl {
36
37class cMesh2D;
38class iVertexBuffer;
39class iLowLevelGraphics;
40class cResources;
41class cMesh;
42
44public:
45 cMeshCreator(iLowLevelGraphics *apLowLevelGraphics, cResources *apResources);
47
48 cMesh2D *Create2D(tString asName, cVector2f mvSize);
49
50 cMesh *CreateBox(const tString &asName, cVector3f avSize, const tString &asMaterial);
51
52 iVertexBuffer *CreateSkyBoxVertexBuffer(float afSize);
53 iVertexBuffer *CreateBoxVertexBuffer(cVector3f avSize);
54
55private:
56 cVector3f GetBoxTex(int i, int x, int y, int z, cVector3f *vAdd);
57 int GetBoxIdx(int i, int x, int y, int z);
58
59 iLowLevelGraphics *mpLowLevelGraphics;
60 cResources *mpResources;
61};
62
63} // namespace hpl
64
65#endif // HPL_MESHCREATOR_H
Definition: str.h:59
Definition: Mesh2d.h:68
Definition: MeshCreator.h:43
Definition: Mesh.h:215
Definition: Resources.h:160
Definition: LowLevelGraphics.h:200
Definition: VertexBuffer.h:90