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| SoundItem (NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFileHash, bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown) |
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void | setSoundParams (bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) |
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void | playSoundLooping () |
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void | stopSound () |
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void | setVolume (int volume) |
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void | update () |
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void | setPlayOnceAfterCountdown (bool playOnceAfterCountdown) |
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uint32 | getGroupNameHash () const |
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uint32 | getFileHash () const |
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int16 | getCurrCountdown () const |
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NeverhoodEngine * | _vm |
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uint32 | _groupNameHash |
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uint32 | _fileHash |
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bool | _playOnceAfterRandomCountdown |
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int16 | _minCountdown |
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int16 | _maxCountdown |
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bool | _playOnceAfterCountdown |
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int16 | _initialCountdown |
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bool | _playLooping |
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int16 | _currCountdown |
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SoundResource * | _soundResource |
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The documentation for this class was generated from the following file: