22#ifndef PHOENIXVR_DETECTION_H
23#define PHOENIXVR_DETECTION_H
25#include "engines/advancedDetector.h"
29enum PhoenixVRDebugChannels {
37enum PhoenixVRGameFlag {
38 PHOENIXVR_V2 = (1 << 0),
45#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
65 return "PhoenixVR (C) DreamCatcher Interactive";
Definition: advancedDetector.h:164
Definition: debug-channels.h:36