22 #ifndef PHOENIXVR_DETECTION_H 23 #define PHOENIXVR_DETECTION_H 25 #include "engines/advancedDetector.h" 29 enum PhoenixVRDebugChannels {
37 enum PhoenixVRGameFlag {
38 PHOENIXVR_V2 = (1 << 0),
45 #define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1 65 return "PhoenixVR (C) DreamCatcher Interactive";
73 #endif // PHOENIXVR_DETECTION_H
Definition: advancedDetector.h:164
Definition: debug-channels.h:36