ScummVM API documentation
Tinsel::Background Class Reference

Public Member Functions

 Background (Font *font)
 
void InitBackground ()
 
void DrawBackgnd ()
 
void DropBackground ()
 
void ResetBackground ()
 
void StartupBackground (CORO_PARAM, SCNHANDLE hFilm)
 
void PlayfieldSetPos (unsigned int which, int newXpos, int newYpos)
 
void PlayfieldGetPos (unsigned int which, int *pXpos, int *pYpos)
 
int PlayfieldGetCenterX (unsigned int which)
 
OBJECT ** GetPlayfieldList (unsigned int which)
 
OBJECTGetBgObject ()
 
void ChangePalette (SCNHANDLE hPal)
 
SCNHANDLE BgPal ()
 
void SetDoFadeIn (bool tf)
 
bool GetDoFadeIn ()
 
SCNHANDLE GetBgroundHandle ()
 
int BgWidth ()
 
int BgHeight ()
 
void SetBackPal (SCNHANDLE hPal)
 
int getBgSpeed ()
 
void WaitForBG (CORO_PARAM)
 

Public Attributes

int _bgReels
 
OBJECT_pBG [10]
 
ANIM _thisAnim [10]
 

Member Function Documentation

◆ DropBackground()

void Tinsel::Background::DropBackground ( )

Called before scene change.

◆ GetBgroundHandle()

SCNHANDLE Tinsel::Background::GetBgroundHandle ( )
inline

Return the current scene handle.

◆ BgWidth()

int Tinsel::Background::BgWidth ( )

Return the width of the current background.

◆ BgHeight()

int Tinsel::Background::BgHeight ( )

Return the height of the current background.


The documentation for this class was generated from the following file: