ScummVM API documentation
sound.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef LILLIPUT_SOUND_H
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#define LILLIPUT_SOUND_H
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#include "audio/audiostream.h"
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#include "
audio/decoders/wave.h
"
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#include "audio/mididrv.h"
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#include "audio/midiparser.h"
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#include "audio/midiplayer.h"
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#include "audio/mixer.h"
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namespace
Lilliput
{
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class
LilliputEngine;
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class
LilliputSound
:
public
Audio::MidiPlayer
{
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public
:
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LilliputSound
();
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~
LilliputSound
()
override
;
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void
init();
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void
refresh();
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void
playSound(
int
var1,
Common::Point
var2,
Common::Point
var3,
Common::Point
var4);
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void
stopSound(
Common::Point
pos);
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void
toggleOnOff();
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void
update();
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void
remove
();
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private
:
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int
_fileNumb;
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byte **_unpackedFiles;
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uint16 *_unpackedSizes;
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bool
_isGM;
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uint32 decode(
const
byte *src, byte *dst, uint32 len, uint32 start);
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byte readByte(
const
byte *data, uint32 offset);
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void
loadMusic(
const
Common::Path
&filename);
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void
playMusic(
int
var1);
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void
send(uint32 b)
override
;
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void
sendToChannel(byte channel, uint32 b)
override
;
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};
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}
// End of namespace Lilliput
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#endif
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Audio::MidiPlayer
Definition:
midiplayer.h:63
wave.h
Lilliput
Definition:
console.h:27
Common::Path
Definition:
path.h:52
Lilliput::LilliputSound
Definition:
sound.h:36
Common::Point
Definition:
rect.h:45
engines
lilliput
sound.h
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