ScummVM API documentation
Nancy::Action::GoldbergPuzzle Class Reference
Inheritance diagram for Nancy::Action::GoldbergPuzzle:
Nancy::Action::ActionRecord

Classes

struct  Arrangement
 
struct  Slot
 

Public Member Functions

void readData (Common::SeekableReadStream &stream) override
 
void execute () override
 
- Public Member Functions inherited from Nancy::Action::ActionRecord
virtual void onPause (bool pause)
 
virtual CursorManager::CursorType getHoverCursor () const
 
virtual bool cursorSetFromScript () const
 
virtual void handleInput (NancyInput &input)
 
virtual Common::String getRecordExtraInfo () const
 
virtual bool canHaveHotspot () const
 
virtual bool survivesSceneChange (bool nextSceneIsNoArt) const
 

Protected Member Functions

Common::String getRecordTypeName () const override
 
int findArrangement () const
 
- Protected Member Functions inherited from Nancy::Action::ActionRecord
void finishExecution ()
 

Protected Attributes

Common::String _saveKey
 
FlagDescription _matchFlag
 
FlagDescription _notFirstFlag
 
Common::String _streamName
 
Common::Array< Arrangement > _arrangements
 

Static Protected Attributes

static const int16 kEmptyZone = -1
 

Additional Inherited Members

- Public Types inherited from Nancy::Action::ActionRecord
enum  ExecutionState { kBegin, kRun, kActionTrigger }
 
enum  ExecutionType { kOneShot = 1, kRepeating = 2 }
 
- Public Attributes inherited from Nancy::Action::ActionRecord
Common::String _description
 
Common::String _includeSource
 
byte _type
 
ExecutionType _execType
 
DependencyRecord _dependencies
 
bool _isActive
 
bool _isDone
 
bool _hasHotspot
 
Common::Rect _hotspot
 
ExecutionState _state
 
DependencyRecord * _cursorDependency
 

The documentation for this class was generated from the following file: