ScummVM API documentation
bitmap.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on original Sfinx source code
24 * Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
25 */
26
27#ifndef CGE2_BITMAP_H
28#define CGE2_BITMAP_H
29
30#include "cge2/general.h"
31#include "common/file.h"
32
33namespace CGE2 {
34
35class CGE2Engine;
36class EncryptedStream;
37class V2D;
38
39#define kMaxPath 128
40
41enum {
42 kBmpEOI = 0x0000,
43 kBmpSKP = 0x4000,
44 kBmpREP = 0x8000,
45 kBmpCPY = 0xC000
46};
47
48#include "common/pack-start.h"
49
50struct HideDesc {
51 uint16 _skip;
52 uint16 _hide;
53};
54
55#include "common/pack-end.h"
56
57class Bitmap {
58 CGE2Engine *_vm;
59
60 Common::String setExtension(const Common::String &str, const Common::String &ext);
61 bool loadVBM(EncryptedStream *f);
62public:
63 uint16 _w;
64 uint16 _h;
65 uint8 *_v;
66 int32 _map;
67 HideDesc *_b;
68
69 Bitmap();
70 Bitmap(CGE2Engine *vm, const char *fname);
71 Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 *map);
72 Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 fill);
73 Bitmap(CGE2Engine *vm, const Bitmap &bmp);
74 ~Bitmap();
75
76 void setVM(CGE2Engine *vm);
77 Bitmap *code(uint8 *map);
78 Bitmap &operator=(const Bitmap &bmp);
79 void release();
80 void hide(V2D pos);
81 void show(V2D pos);
82 bool solidAt(V2D pos);
83 void xLatPos(V2D &p);
84
85 static uint8 *makeSpeechBubbleTail(int des, uint8 colorSet[][4]);
86};
87
88
89typedef Bitmap *BitmapPtr;
90
91} // End of namespace CGE2
92
93#endif // CGE2_BITMAP_H
Definition: bitmap.h:57
Definition: cge2.h:149
Definition: fileio.h:105
Definition: vga13h.h:94
Definition: str.h:59
signed char * fill(signed char *first, signed char *last, Value val)
Definition: algorithm.h:168
Definition: bitmap.h:50