ScummVM API documentation
scriptthread.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ILLUSIONS_SCRIPTTHREAD_H
23#define ILLUSIONS_SCRIPTTHREAD_H
24
25#include "illusions/thread.h"
26
27namespace Illusions {
28
29class IllusionsEngine;
30struct OpCall;
31
32class ScriptThread : public Thread {
33public:
34 ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
35 byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10);
36 int onUpdate() override;
37public:
38 int16 _sequenceStalled;
39 byte *_scriptCodeIp;
40 uint32 _value8;
41 uint32 _valueC;
42 uint32 _value10;
43 void loadOpcode(OpCall &opCall);
44 void execOpcode(OpCall &opCall);
45};
46
47} // End of namespace Illusions
48
49#endif // ILLUSIONS_SCRIPTTHREAD_H
Definition: illusions.h:92
Definition: scriptthread.h:32
Definition: thread.h:47
Definition: scriptopcodes.h:32