ScummVM API documentation
strplayer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef DRAGONS_STRPLAYER_H
22#define DRAGONS_STRPLAYER_H
23
24#include "video/psx_decoder.h"
25namespace Dragons {
26
27class DragonsEngine;
28class Screen;
29
30class StrPlayer {
31private:
32 DragonsEngine *_vm;
33 Screen *_screen;
34 Video::VideoDecoder *_decoder;
35public:
36 StrPlayer(DragonsEngine *vm, Screen *screen);
37 ~StrPlayer();
38
39 void playVideo(const Common::Path &filename);
40private:
41};
42
43} // End of namespace Dragons
44
45#endif //DRAGONS_STRPLAYER_H
Definition: path.h:52
Definition: dragons.h:166
Definition: screen.h:67
Definition: strplayer.h:30
Definition: video_decoder.h:53
Definition: atari-screen.h:58