ScummVM API documentation
strplayer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 #ifndef DRAGONS_STRPLAYER_H
22 #define DRAGONS_STRPLAYER_H
23 
24 #include "video/psx_decoder.h"
25 namespace Dragons {
26 
27 class DragonsEngine;
28 class Screen;
29 
30 class StrPlayer {
31 private:
32  DragonsEngine *_vm;
33  Screen *_screen;
34  Video::VideoDecoder *_decoder;
35 public:
36  StrPlayer(DragonsEngine *vm, Screen *screen);
37  ~StrPlayer();
38 
39  void playVideo(const Common::Path &filename);
40 private:
41 };
42 
43 } // End of namespace Dragons
44 
45 #endif //DRAGONS_STRPLAYER_H
Definition: path.h:52
Definition: atari-screen.h:60
Definition: screen.h:67
Definition: video_decoder.h:53
Definition: strplayer.h:30
Definition: actor.h:26
Definition: dragons.h:167