22 #ifndef M4_BURGER_BURGER_H 23 #define M4_BURGER_BURGER_H 26 #include "m4/burger/rooms/section1/section1.h" 27 #include "m4/burger/rooms/section2/section2.h" 28 #include "m4/burger/rooms/section3/section3.h" 29 #include "m4/burger/rooms/section4/section4.h" 30 #include "m4/burger/rooms/section5/section5.h" 31 #include "m4/burger/rooms/section6/section6.h" 32 #include "m4/burger/rooms/section7/section7.h" 33 #include "m4/burger/rooms/section8/section8.h" 34 #include "m4/burger/rooms/section9/section9.h" 54 bool saidofInterest()
const;
62 void wilburTeleported();
90 void global_daemon()
override;
91 void global_pre_parser()
override;
92 void global_parser()
override;
94 void handleTestDone();
Definition: section5.h:46
Definition: detection.h:53
M4::Vars * createVars() override
void showSaveScreen() override
void showLoadScreen(LoadDialogSource source) override
Definition: section9.h:37
Definition: section4.h:38
Definition: serializer.h:79
Definition: section8.h:34
Definition: section3.h:41
void showEngineInfo() override
Definition: section7.h:35
Definition: database.h:28
Definition: section2.h:34
void setupConsole() override
bool canLoadGameStateCurrently(Common::U32String *msg=nullptr) override
Definition: section6.h:41
Definition: section1.h:60