◆ WasTriggerd()
bool hpl::iAction::WasTriggerd |
( |
| ) |
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- Returns
- returns true if the action just was triggered, else false
◆ BecameTriggerd()
bool hpl::iAction::BecameTriggerd |
( |
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- Returns
- true if the action just became triggered, else false
◆ DoubleTriggerd()
bool hpl::iAction::DoubleTriggerd |
( |
float |
afLimit | ) |
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- Returns
- true if the action just was double triggered (double clicked), else false
◆ Update()
void hpl::iAction::Update |
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float |
afTimeStep | ) |
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Update the Action, called by cInput
◆ GetName()
- Returns
- the name of the action.
◆ UpdateLogic()
virtual void hpl::iAction::UpdateLogic |
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float |
afTimeStep | ) |
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virtual |
Update special logic for the action. Normally empty
◆ IsTriggerd()
virtual bool hpl::iAction::IsTriggerd |
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pure virtual |
◆ GetValue()
virtual float hpl::iAction::GetValue |
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| ) |
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pure virtual |
◆ GetInputName()
virtual tString hpl::iAction::GetInputName |
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| ) |
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pure virtual |
◆ GetInputType()
virtual tString hpl::iAction::GetInputType |
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pure virtual |
The documentation for this class was generated from the following file: