ScummVM API documentation
music.h
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20  */
21 
22 // Music class
23 
24 #ifndef SAGA_MUSIC_H
25 #define SAGA_MUSIC_H
26 
27 #include "audio/audiostream.h"
28 #include "audio/mididrv.h"
29 #include "audio/mididrv_ms.h"
30 #include "audio/mt32gm.h"
31 #include "audio/midiparser.h"
32 #include "audio/mixer.h"
33 #include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h"
34 
36 
37 namespace Saga {
38 
39 enum MusicFlags {
40  MUSIC_NORMAL = 0,
41  MUSIC_LOOP = 0x0001
42 };
43 
44 class Music {
45 private:
46  static const uint8 MUSIC_SUNSPOT = 26;
47  static const uint8 MT32_GOODBYE_MSG[MidiDriver_MT32GM::MT32_DISPLAY_NUM_CHARS];
48 
49 public:
50  Music(SagaEngine *vm, Audio::Mixer *mixer);
51  ~Music();
52  void close();
53  bool isPlaying();
54  bool hasDigitalMusic() { return _digitalMusic; }
55 
56  void play(uint32 resourceId, MusicFlags flags = MUSIC_NORMAL);
57  void pause();
58  void resume();
59  void stop();
60 
61  void setVolume(int volume, int time = 1);
62  int getVolume() { return _currentVolume; }
63  void resetVolume();
64  bool isFading();
65 
66  bool isAdlib() const { return _driverType == MT_ADLIB; }
67 
68  void syncSoundSettings();
69 
70  Common::Array<int32> _songTable;
71 
72 private:
73  SagaEngine *_vm;
74  Audio::Mixer *_mixer;
75 
76  MidiParser *_parser;
77  MidiDriver_Multisource *_driver;
78  TownsPC98_AudioDriver *_driverPC98;
79  Audio::SoundHandle _musicHandle;
80  uint32 _trackNumber;
81 
82  int _userVolume;
83  bool _userMute;
84  int _targetVolume;
85  int _currentVolume;
86  int _currentVolumePercent;
87  bool _digitalMusic;
88  MusicType _musicType;
89  MusicType _driverType;
90 
91  ResourceContext *_musicContext;
92  ResourceContext *_digitalMusicContext;
93 
94 
95  static void musicVolumeGaugeCallback(void *refCon);
96  static void timerCallback(void *refCon);
97  void onTimer();
98  bool playDigital(uint32 resourceId, MusicFlags flags);
99  void playProtracker(uint32 resourceId, MusicFlags flags);
100  void playQuickTime(uint32 resourceId, MusicFlags flags);
101  void playMidi(uint32 resourceId, MusicFlags flags);
102  void musicVolumeGauge();
103  ByteArray *_currentMusicBuffer;
104  ByteArray _musicBuffer[2];
105 };
106 
107 } // End of namespace Saga
108 
109 #endif
Definition: resource.h:105
Definition: saga.h:497
Definition: mididrv_ms.h:86
MusicType
Definition: mididrv.h:44
Definition: saga.h:464
Definition: mixer.h:49
Definition: mixer.h:59
Definition: actor.h:34
Definition: towns_pc98_driver.h:34
Definition: music.h:44
Definition: midiparser.h:289