22#ifndef SHERLOCK_ANIMATION_H
23#define SHERLOCK_ANIMATION_H
25#include "common/scummsys.h"
26#include "common/path.h"
27#include "common/array.h"
31#define FRAMES_END 32000
47 const int *checkForSoundFrames(
const Common::Path &filename,
bool intro);
78 bool play(
const Common::Path &filename,
bool intro,
int minDelay,
int fade,
bool setPalette,
int speed);
80 bool play3DO(
const Common::Path &filename,
bool intro,
int minDelay,
bool fadeFromGrey,
int speed);
Definition: animation.h:35
bool play(const Common::Path &filename, bool intro, int minDelay, int fade, bool setPalette, int speed)
void setTitleNames(const char *const *names, int count)
void setPrologueFrames(const int *frames, int count, int maxFrames)
void setPrologueNames(const char *const *names, int count)
void setTitleFrames(const int *frames, int count, int maxFrames)
Definition: sherlock.h:206