22 #ifndef SHERLOCK_ANIMATION_H 23 #define SHERLOCK_ANIMATION_H 25 #include "common/scummsys.h" 26 #include "common/path.h" 27 #include "common/array.h" 31 #define FRAMES_END 32000 47 const int *checkForSoundFrames(
const Common::Path &filename,
bool intro);
78 bool play(
const Common::Path &filename,
bool intro,
int minDelay,
int fade,
bool setPalette,
int speed);
80 bool play3DO(
const Common::Path &filename,
bool intro,
int minDelay,
bool fadeFromGrey,
int speed);
bool play(const Common::Path &filename, bool intro, int minDelay, int fade, bool setPalette, int speed)
Definition: animation.h:29
Definition: animation.h:35
void setTitleNames(const char *const *names, int count)
void setPrologueNames(const char *const *names, int count)
Definition: sherlock.h:76
void setTitleFrames(const int *frames, int count, int maxFrames)
void setPrologueFrames(const int *frames, int count, int maxFrames)