ScummVM API documentation
player_v2.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SCUMM_PLAYERS_PLAYER_V2_H
23 #define SCUMM_PLAYERS_PLAYER_V2_H
24 
25 #include "scumm/players/player_v2base.h"
26 #include "audio/audiostream.h"
27 #include "audio/mixer.h"
28 
29 namespace Scumm {
30 
36 class Player_V2 : public Audio::AudioStream, public Player_V2Base {
37 public:
38  Player_V2(ScummEngine *scumm, Audio::Mixer *mixer, bool pcjr);
39  ~Player_V2() override;
40 
41  // MusicEngine API
42  void setMusicVolume(int vol) override;
43  void startSound(int sound) override;
44  void stopSound(int sound) override;
45  void stopAllSounds() override;
46 // virtual int getMusicTimer();
47  int getSoundStatus(int sound) const override;
48 
49  // AudioStream API
50  int readBuffer(int16 *buffer, const int numSamples) override;
51  bool isStereo() const override { return true; }
52  bool endOfData() const override { return false; }
53  int getRate() const override { return _sampleRate; }
54 
55 protected:
56  enum {
57  FIXP_SHIFT = 16
58  };
59 
60  unsigned int _update_step;
61  unsigned int _decay;
62  int _level;
63  unsigned int _RNG;
64  unsigned int _volumetable[16];
65 
66  int _timer_count[4];
67  int _timer_output;
68 
69  Audio::Mixer *_mixer;
70  Audio::SoundHandle _soundHandle;
71  const uint32 _sampleRate;
72 
73  Common::Mutex _mutex;
74 
75  uint32 _next_tick;
76  uint32 _tick_len;
77 
78 protected:
79  virtual void generateSpkSamples(int16 *data, uint len);
80  virtual void generatePCjrSamples(int16 *data, uint len);
81 
82  void lowPassFilter(int16 *data, uint len);
83  void squareGenerator(int channel, int freq, int vol,
84  int noiseFeedback, int16 *sample, uint len);
85 };
86 
87 } // End of namespace Scumm
88 
89 #endif
int getSoundStatus(int sound) const override
bool endOfData() const override
Definition: player_v2.h:52
int getRate() const override
Definition: player_v2.h:53
void stopSound(int sound) override
Definition: scumm.h:518
Definition: mixer.h:49
Definition: mixer.h:59
Definition: player_v2base.h:66
Definition: player_v2.h:36
Definition: mutex.h:67
void startSound(int sound) override
Definition: audiostream.h:50
bool isStereo() const override
Definition: player_v2.h:51
int readBuffer(int16 *buffer, const int numSamples) override
void stopAllSounds() override
void setMusicVolume(int vol) override
Definition: actor.h:30