22 #ifndef VCRUISE_DETECTION_H 23 #define VCRUISE_DETECTION_H 25 #include "engines/advancedDetector.h" 37 enum VCruiseGameFlag {
38 VCRUISE_GF_WANT_MP3 = (1 << 0),
39 VCRUISE_GF_WANT_OGG_VORBIS = (1 << 1),
40 VCRUISE_GF_NEED_JPEG = (1 << 2),
41 VCRUISE_GF_GENTEE_PACKAGE = (1 << 3),
43 VCRUISE_GF_STEAM_LANGUAGES = (1 << 4),
44 VCRUISE_GF_FORCE_LANGUAGE = (1 << 5),
46 VCRUISE_GF_WANT_MIDI = (1 << 6),
50 AD_GAME_DESCRIPTION_HELPERS(desc);
62 #define GAMEOPTION_LAUNCH_DEBUG GUIO_GAMEOPTIONS1 63 #define GAMEOPTION_FAST_ANIMATIONS GUIO_GAMEOPTIONS2 64 #define GAMEOPTION_SKIP_MENU GUIO_GAMEOPTIONS3 65 #define GAMEOPTION_INCREASE_DRAG_DISTANCE GUIO_GAMEOPTIONS4 66 #define GAMEOPTION_USE_4BIT_GRAPHICS GUIO_GAMEOPTIONS5 67 #define GAMEOPTION_PRELOAD_SOUNDS GUIO_GAMEOPTIONS6 72 #endif // VCRUISE_DETECTION_H Definition: detection.h:49
Definition: advancedDetector.h:163
Definition: ad2044_items.h:27
Language
Definition: language.h:45