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static bool | hasInstance () |
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static ShaderManager & | instance () |
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static void | destroy () |
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typedef ShaderManager | SingletonBaseType |
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static ShaderManager * | _singleton |
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◆ ShaderUsage
Enumerator |
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kDefault | Default shader implementing the GL fixed-function pipeline.
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kCLUT8LookUp | CLUT8 look up shader.
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kMaxUsages | Number of built-in shaders. Should not be used for query.
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◆ notifyDestroy()
void OpenGL::ShaderManager::notifyDestroy |
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Notify shader manager about context destruction.
◆ notifyCreate()
void OpenGL::ShaderManager::notifyCreate |
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Notify shader manager about context creation.
◆ query()
Query a built-in shader. Shader returned must be destroyed by caller.
The documentation for this class was generated from the following file: