22 #ifndef NEVERHOOD_MODULES_MODULE1300_SPRITES_H 23 #define NEVERHOOD_MODULES_MODULE1300_SPRITES_H 25 #include "neverhood/neverhood.h" 26 #include "neverhood/module.h" 27 #include "neverhood/scene.h" 39 void cbLowerBridgeEvent();
84 void cbGoingUpEvent();
86 void cbGoingDownEvent();
100 int16 _prevX, _prevY;
101 int16 _deltaX, _deltaY;
120 void stOpenDoorDone();
122 void stCloseDoorDone();
131 void stFallingKeys();
132 void stFallingKeysDone();
143 void stFadeOutDone();
162 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
169 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
177 void stCrashDownFinished();
179 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
186 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
193 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
Definition: module1300_sprites.h:135
Definition: background.h:30
Definition: module1300_sprites.h:182
Definition: neverhood.h:60
Definition: module1300_sprites.h:113
Definition: module1300_sprites.h:125
Definition: module1300_sprites.h:89
Definition: module1300_sprites.h:172
Definition: graphics.h:42
Definition: module1300_sprites.h:189
Definition: module1300_sprites.h:151
Definition: module1300_sprites.h:42
Definition: module1300_sprites.h:165
Definition: module1300_sprites.h:31
Definition: module1300_sprites.h:63
Definition: module1300_sprites.h:158
Definition: module1300_sprites.h:71
Definition: module1300_sprites.h:146
Definition: module1300_sprites.h:53