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Dragons::RMS Struct Reference
Public Attributes
int32
_field0
char
_sceneName
[4]
uint32
_afterDataLoadScript
int32
_afterSceneLoadScript
uint32
_beforeLoadScript
int16
_inventoryBagPosition
int32
_field16
int16
_field1a
The documentation for this struct was generated from the following file:
engines/dragons/
dragonrms.h
Dragons
RMS
Generated on Fri Nov 22 2024 09:35:03 for ScummVM API documentation by
1.8.13