void | allocBuffer (GLuint w, GLuint h) override |
void | updateBuffer (GLuint x, GLuint y, GLuint width, GLuint height, const void *buf, int pitch_buf) override |
void | fillBuffer (uint32 color) override |
void | setPalette (const byte *colors, uint start, uint num) override |
void | setKeycolor (byte color) override |
void | grabPalette (byte *colors, uint start, uint num) const override |
void | setLinearFilter (bool value) |
void | drawTexture (GLshort x, GLshort y, GLshort w, GLshort h) |
void | drawTexture (GLshort x, GLshort y, GLshort w, GLshort h, const Common::Rect &clip) |
void | setDrawRect (const Common::Rect &rect) |
void | setDrawRect (int16 w, int16 h) |
void | setDrawRect (int16 x1, int16 y1, int16 x2, int16 y2) |
const Graphics::Surface * | surface_const () const |
virtual const Graphics::PixelFormat & | getPixelFormat () const |
const Graphics::PixelFormat & | getPalettePixelFormat () const |
| GLESTexture (GLenum glFormat, GLenum glType, Graphics::PixelFormat pixelFormat) |
void * | prepareTextureBuffer (const Common::Rect &rect) override |
| GLESBaseTexture (GLenum glFormat, GLenum glType, Graphics::PixelFormat pixelFormat) |
void | setDirtyRect (const Common::Rect &r) |