ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MEDIASTATION_DETECTION_H
23#define MEDIASTATION_DETECTION_H
24
25#include "engines/advancedDetector.h"
26
27namespace MediaStation {
28
29extern const PlainGameDescriptor mediastationGames[];
30
31extern const ADGameDescription gameDescriptions[];
32
33#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
34
35} // End of namespace MediaStation
36
38 static const DebugChannelDef debugFlagList[];
39
40public:
43
44 const char *getName() const override {
45 return "mediastation";
46 }
47
48 const char *getEngineName() const override {
49 return "Media Station";
50 }
51
52 const char *getOriginalCopyright() const override {
53 return "(C) 1994 - 1999 Media Station, Inc.";
54 }
55
56 const DebugChannelDef *getDebugChannels() const override {
57 return debugFlagList;
58 }
59};
60
61#endif // MEDIASTATION_DETECTION_H
Definition: advancedDetector.h:611
Definition: detection.h:37
const char * getName() const override
Definition: detection.h:44
const DebugChannelDef * getDebugChannels() const override
Definition: detection.h:56
const char * getOriginalCopyright() const override
Definition: detection.h:52
const char * getEngineName() const override
Definition: detection.h:48
Definition: advancedDetector.h:164
Definition: debug-channels.h:36
Definition: game.h:49