22 #ifndef NEVERHOOD_MODULES_MODULE2400_SPRITES_H 23 #define NEVERHOOD_MODULES_MODULE2400_SPRITES_H 25 #include "neverhood/neverhood.h" 26 #include "neverhood/module.h" 27 #include "neverhood/scene.h" 28 #include "neverhood/gamemodule.h" 67 void stDoorOpenFinished();
79 void stDoorClosingFinished();
91 void upFocusKlaymen();
92 void stJokeFinished();
103 uint32 _spitPipeIndex;
104 uint32 _spitDestPipeIndex;
105 uint32 _spitContDestPipeIndex;
108 void stTrySpitIntoPipe();
109 void stContSpitIntoPipe();
112 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
119 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
126 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
133 uint32 xHandleMessage(
int messageNum,
const MessageParam ¶m)
override;
Definition: background.h:30
Definition: module2400_sprites.h:70
Definition: module2400_sprites.h:129
Definition: neverhood.h:60
Definition: module2400_sprites.h:82
Definition: module2400_sprites.h:115
Definition: module2400_sprites.h:59
Definition: graphics.h:42
Definition: module2400_sprites.h:96
Definition: module2400_sprites.h:49
Definition: module2400_sprites.h:40
Definition: module2400_sprites.h:32
Definition: module2400_sprites.h:122