|
AIType | type |
|
AIState | state |
|
AIDir | dir |
|
Tile * | draw |
|
FuncPtr | aiInit |
|
FuncPtr | aiInit2 |
|
FuncPtr | aiAction |
|
FuncPtr | aiUse |
|
FuncPtr | aiDraw |
|
char | luaFuncInit [32] |
|
char | luaFuncAction [32] |
|
char | luaFuncUse [32] |
|
int16 | level |
|
int16 | value1 |
|
int16 | value2 |
|
AIDir | dir2 |
|
int16 | x |
|
int16 | y |
|
int16 | drawXOff |
|
int16 | drawYOff |
|
int16 | onScreen |
|
int16 | moveSpeed |
|
int16 | xVel |
|
int16 | yVel |
|
int16 | tileX |
|
int16 | tileY |
|
int16 | goalX |
|
int16 | goalY |
|
int16 | touchpX |
|
int16 | touchpY |
|
int16 | touchpTile |
|
int16 | touchpWait |
|
int32 | stunnedWait |
|
int16 | sequence |
|
char | entityName [32] |
|
char | printedName [32] |
|
int16 | animFrame |
|
int16 | animDelay |
|
int16 | animCycle |
|
union { |
uint16 blinkFrames |
|
int16 int1 |
|
}; | |
|
Tile * | blinkGfx [kMaxAnimFrames] |
|
union { |
uint16 special1Frames |
|
int16 int2 |
|
}; | |
|
Tile * | special1Gfx [kMaxAnimFrames] |
|
int16 | standdownFrames |
|
Tile * | standdownGfx [kMaxAnimFrames] |
|
int16 | standupFrames |
|
Tile * | standupGfx [kMaxAnimFrames] |
|
int16 | standleftFrames |
|
Tile * | standleftGfx [kMaxAnimFrames] |
|
int16 | standrightFrames |
|
Tile * | standrightGfx [kMaxAnimFrames] |
|
int16 | moveupFrames |
|
Tile * | moveupGfx [kMaxAnimFrames] |
|
int16 | movedownFrames |
|
Tile * | movedownGfx [kMaxAnimFrames] |
|
int16 | moveleftFrames |
|
Tile * | moveleftGfx [kMaxAnimFrames] |
|
int16 | moverightFrames |
|
Tile * | moverightGfx [kMaxAnimFrames] |
|
The documentation for this struct was generated from the following file: