ScummVM API documentation
fighter_milos.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef LASTEXPRESS_FIGHTER_MILOS_H
23 #define LASTEXPRESS_FIGHTER_MILOS_H
24 
25 #include "lastexpress/fight/fighter.h"
26 
27 namespace LastExpress {
28 
29 class LastExpressEngine;
30 
31 class FighterPlayerMilos : public Fighter {
32 public:
34 
35  void handleAction(FightAction action) override;
36  void update() override;
37  bool canInteract(FightAction action = kFightActionNone) override;
38 };
39 
41 public:
43 
44  void handleAction(FightAction action) override;
45  void update() override;
46 };
47 
48 } // End of namespace LastExpress
49 
50 #endif // LASTEXPRESS_FIGHTER_MILOS_H
Definition: lastexpress.h:69
Definition: fighter.h:35
Definition: animation.h:45
Definition: fighter_milos.h:40
Definition: fighter_milos.h:31
Definition: fighter.h:105