◆ BlacksmithWares()
Xeen::BlacksmithWares::BlacksmithWares |
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inline |
◆ clear()
void Xeen::BlacksmithWares::clear |
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Clear all current blacksmith wares
◆ regenerate()
void Xeen::BlacksmithWares::regenerate |
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Generates a fresh set of blacksmith inventories
◆ operator[]()
BlacksmithItems& Xeen::BlacksmithWares::operator[] |
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ItemCategory |
category | ) |
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Gets the items for a particular item category
◆ blackData2CharData()
void Xeen::BlacksmithWares::blackData2CharData |
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Character & |
c | ) |
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Loads a passed temporary character with the item set the given blacksmith has available, so the player can "view" the wares as if it were a standard character's inventory
◆ charData2BlackData()
void Xeen::BlacksmithWares::charData2BlackData |
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Character & |
c | ) |
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Saves the inventory from the passed temporary character back into the blacksmith storage, so changes in blacksmith inventories remain persistent
◆ synchronize()
Synchronizes data for the blacksmith wares
The documentation for this class was generated from the following file: