ScummVM API documentation
input.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef QUEEN_INPUT_H
23#define QUEEN_INPUT_H
24
25#include "common/language.h"
26#include "common/rect.h"
27#include "common/events.h"
28#include "queen/defs.h"
29
30class OSystem;
31
32namespace Queen {
33
34struct verbAction {
35 Verb _verb;
37};
38
39class Input {
40public:
41
43 enum {
44 DELAY_SHORT = 10,
45 DELAY_NORMAL = 100, // 5 * 20ms
46 DELAY_SCREEN_BLANKER = 5 * 60 * 1000
47 };
48 enum {
49 MOUSE_LBUTTON = 1,
50 MOUSE_RBUTTON = 2
51 };
52
53 Input(Common::Language language, OSystem *system);
54
55 void delay(uint amount);
56
58 void checkKeys();
59
61 void clearKeyVerb() { _keyVerb = VERB_NONE; }
62
63 void canQuit(bool cq) { _canQuit = cq; }
64
65 bool cutawayRunning() const { return _cutawayRunning; }
66 void cutawayRunning(bool running) { _cutawayRunning = running; }
67
68 bool cutawayQuit() const { return _cutawayQuit; }
69 void cutawayQuitReset() { _cutawayQuit = false; }
70
71 void dialogueRunning(bool running) { _dialogueRunning = running; }
72
73 bool talkQuit() const { return _talkQuit; }
74 void talkQuitReset() { _talkQuit = false; }
75
76 bool quickSave() const { return _quickSave; }
77 void quickSaveReset() { _quickSave = false; }
78 bool quickLoad() const { return _quickLoad; }
79 void quickLoadReset() { _quickLoad = false; }
80
81 bool fastMode() const { return _fastMode; }
82 void fastMode(bool fm) { _fastMode = fm; }
83
84 Verb keyVerb() const { return _keyVerb; }
85
86 Common::Point getMousePos() const;
87
88 int mouseButton() const { return _mouseButton; }
89 void clearMouseButton() { _mouseButton = 0; }
90
92 uint32 idleTime() const { return _idleTime; }
93
94private:
95
97 OSystem *_system;
98
99 Common::EventManager *_eventMan;
100
102 bool _fastMode;
103
105 Verb _keyVerb;
106
108 bool _cutawayRunning;
109
111 bool _canQuit;
112
114 bool _cutawayQuit;
115
117 bool _dialogueRunning;
118
120 bool _talkQuit;
121
123 bool _quickSave;
124
126 bool _quickLoad;
127
130
132 int _mouseButton;
133
135 uint32 _idleTime;
136
138 static const verbAction _verbActions[];
139};
140
141} // End of namespace Queen
142
143#endif
Definition: events.h:491
Definition: system.h:166
Definition: input.h:39
void checkKeys()
convert input to verb
uint32 idleTime() const
returns user idle time (used by Display, to trigger the screensaver)
Definition: input.h:92
void clearKeyVerb()
use instead of KEYVERB=0
Definition: input.h:61
uint32 CustomEventType
Definition: events.h:212
Language
Definition: language.h:45
Definition: bankman.h:28
Definition: rect.h:144
Definition: input.h:34