ScummVM API documentation
menu_phantom.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MADS_MENU_PHANTOM_H
23 #define MADS_MENU_PHANTOM_H
24 
25 #include "common/scummsys.h"
26 #include "mads/game.h"
27 #include "mads/menu_views.h"
28 #include "mads/msurface.h"
29 #include "mads/phantom/dialogs_phantom.h"
30 
31 namespace MADS {
32 
33 class MADSEngine;
34 
35 namespace Phantom {
36 
37 enum MADSGameAction {
38  START_GAME, RESUME_GAME, RESTORE_GAME, SHOW_INTRO, EXIT, CREDITS
39 };
40 
41 class MainMenu: public MenuView {
42  struct MenuItem {
43  SpriteAsset *_sprites = nullptr;
44  int _handle = -1;
45  bool _active = false;
46  int _status = 0;
47  };
48 private:
49  MenuItem _menuItems[7];
50  int _menuItemIndex = -1;
51  int _frameIndex = -1;
52  uint32 _delayTimeout = 0;
53  bool _skipFlag = false;
54 
58  int _highlightedIndex = -1;
59 
63  bool _buttonDown = false;
64 
68  int _selectedIndex = -1;
69 
73  int getHighlightedItem(const Common::Point &pt);
74 
78  void unhighlightItem();
79 
83  void handleAction(MADSGameAction action);
84 
88  void addSpriteSlot();
89 
90 protected:
94  void display() override;
95 
99  void doFrame() override;
100 
104  bool onEvent(Common::Event &event) override;
105 public:
106  MainMenu(MADSEngine *vm);
107 
108  ~MainMenu() override;
109 };
110 
111 class AdvertView : public EventTarget {
112 private:
116  MADSEngine *_vm;
117 
121  bool _breakFlag;
122 protected:
126  bool onEvent(Common::Event &event) override;
127 public:
128  AdvertView(MADSEngine *vm);
129 
130  ~AdvertView() override {}
131 
135  void show();
136 };
137 
139 protected:
140  void scriptDone() override;
141 public:
143 };
144 
145 class PhantomTextView : public TextView {
146 public:
147  PhantomTextView(MADSEngine *vm) : TextView(vm) {}
148 };
149 
150 } // namespace Phantom
151 } // namespace MADS
152 
153 #endif
Definition: events.h:41
MADSEngine * _vm
Definition: dialogs.h:266
Definition: menu_views.h:67
void display() override
void doFrame() override
Definition: menu_phantom.h:145
Definition: events.h:210
Definition: rect.h:144
Definition: mads.h:79
Definition: assets.h:61
Definition: menu_views.h:34
Definition: action.h:28
bool onEvent(Common::Event &event) override
Definition: menu_views.h:166
Definition: menu_phantom.h:138
Definition: menu_phantom.h:41
Definition: menu_phantom.h:111