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enum | Version { VERSION_11 = 11,
VERSION_20 = 20
} |
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void | draw () |
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void | calculateSequenceHeight (int sequence) |
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int | VGACheck (int value) |
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void | startSequence (int sequence) |
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Version | _version |
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PluginMethod | _playSound |
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CreditArray | _credits [10] |
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StCreditArray | _stCredits [10] |
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bool | _creditsRunning = 0 |
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bool | _paused = 0 |
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bool | _staticCredits = 0 |
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int | _creditSequence = 0 |
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int | _yPos = 0 |
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int | _sequenceHeight = 0 |
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int | _speedPoint = 0 |
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int | _calculatedSequenceHeight = 0 |
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int | _timer = 0 |
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int | _currentStatic = 0 |
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int | _numChars = 0 |
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int | _timer2 = 0 |
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int | _emptyLineHeight = 10 |
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int | _strCredit [10] |
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SequenceSettings | _seqSettings [10] |
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StSequenceSettings | _stSeqSettings [10] |
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SingleStatic | _singleStatic |
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bool | _resolutionFlag = false |
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int32 | _screenWidth = 0 |
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int32 | _screenHeight = 0 |
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int32 | _screenColorDepth = 0 |
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int32 | _staticScreenWidth = 0 |
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bool | _staticWidthMatches = false |
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IAGSEngine * | _engine = nullptr |
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virtual const char * | AGS_GetPluginName ()=0 |
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virtual int | AGS_PluginV2 () const |
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virtual int | AGS_EditorStartup (IAGSEditor *) |
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virtual void | AGS_EditorShutdown () |
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virtual void | AGS_EditorProperties (HWND) |
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virtual int | AGS_EditorSaveGame (char *, int) |
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virtual void | AGS_EditorLoadGame (char *, int) |
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virtual void | AGS_EngineShutdown () |
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virtual int64 | AGS_EngineOnEvent (int, NumberPtr) |
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virtual int | AGS_EngineDebugHook (const char *, int, int) |
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virtual void | AGS_EngineInitGfx (const char *driverID, void *data) |
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virtual void | AGS_EngineStartup (IAGSEngine *engine) |
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virtual void | execMethod (const Common::String &name, ScriptMethodParams ¶ms) |
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void | drawPixel (uint8 *bitmap, int32 x, int32 y, uint col, int32 pitch, int32 coldepth) |
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uint | getPixelColor (uint8 *bitmap, int32 x, int32 y, int32 pitch, int32 coldepth) |
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The documentation for this class was generated from the following file: