21 #ifndef DRAGONS_FONT_H 22 #define DRAGONS_FONT_H 24 #include "common/scummsys.h" 25 #include "common/stream.h" 26 #include "graphics/surface.h" 45 void renderToSurface(
Graphics::Surface *surface, int16 x, int16 y, uint16 *text, uint16 length);
48 uint16 mapChar(uint16 in);
56 uint16 _dat_80086f48_fontColor_flag;
67 void addText(int16 x, int16 y, uint16 *text, uint16 length, uint8 fontType);
68 void addAsciiText(int16 x, int16 y,
const char *text, uint16 length, uint8 fontType);
72 void drawTextDialogBox(uint32 x1, uint32 y1, uint32 x2, uint32 y2);
73 void clearTextDialog(uint32 x1, uint32 y1, uint32 x2, uint32 y2);
77 void drawBoxChar(uint32 x, uint32 y, uint8 tileIndex);
82 #endif //DRAGONS_FONT_H
Definition: atari-screen.h:58
Definition: dragons.h:166