ScummVM API documentation
transitions.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SCI_GRAPHICS_TRANSITIONS_H
23#define SCI_GRAPHICS_TRANSITIONS_H
24
25#include "sci/graphics/helpers.h"
26
27namespace Sci {
28
30 int16 orgId;
31 int16 newId;
32 bool blackoutFlag;
33};
34
35enum {
36 SCI_TRANSITIONS_VERTICALROLL_FROMCENTER = 0,
37 SCI_TRANSITIONS_HORIZONTALROLL_FROMCENTER = 1,
38 SCI_TRANSITIONS_STRAIGHT_FROM_RIGHT = 2,
39 SCI_TRANSITIONS_STRAIGHT_FROM_LEFT = 3,
40 SCI_TRANSITIONS_STRAIGHT_FROM_BOTTOM = 4,
41 SCI_TRANSITIONS_STRAIGHT_FROM_TOP = 5,
42 SCI_TRANSITIONS_DIAGONALROLL_TOCENTER = 6,
43 SCI_TRANSITIONS_DIAGONALROLL_FROMCENTER = 7,
44 SCI_TRANSITIONS_BLOCKS = 8,
45 SCI_TRANSITIONS_PIXELATION = 9,
46 SCI_TRANSITIONS_FADEPALETTE = 10,
47 SCI_TRANSITIONS_SCROLL_RIGHT = 11,
48 SCI_TRANSITIONS_SCROLL_LEFT = 12,
49 SCI_TRANSITIONS_SCROLL_UP = 13,
50 SCI_TRANSITIONS_SCROLL_DOWN = 14,
51 SCI_TRANSITIONS_NONE_LONGBOW = 15,
52 SCI_TRANSITIONS_NONE = 100,
53 // here are transitions that are used by the old tableset, but are not included anymore in the new tableset
54 SCI_TRANSITIONS_VERTICALROLL_TOCENTER = 300,
55 SCI_TRANSITIONS_HORIZONTALROLL_TOCENTER = 301
56};
57
58class Screen;
63public:
64 GfxTransitions(GfxScreen *screen, GfxPalette *palette);
66
67 void setup(int16 number, bool blackoutFlag);
68 void doit(Common::Rect picRect);
69
70private:
71 void init();
72 const GfxTransitionTranslateEntry *translateNumber(int16 number, const GfxTransitionTranslateEntry *tablePtr);
73 void doTransition(int16 number, bool blackout);
74 void setNewPalette(bool blackoutFlag);
75 void setNewScreen(bool blackoutFlag);
76 void copyRectToScreen(const Common::Rect &rect, bool blackoutFlag);
77 void fadeOut();
78 void fadeIn();
79 void pixelation(bool blackoutFlag);
80 void blocks(bool blackoutFlag);
81 void straight(int16 number, bool blackoutFlag);
82 void scrollCopyOldToScreen(Common::Rect screenRect, int16 x, int16 y);
83 void scroll(int16 number);
84 void verticalRollFromCenter(bool blackoutFlag);
85 void verticalRollToCenter(bool blackoutFlag);
86 void horizontalRollFromCenter(bool blackoutFlag);
87 void horizontalRollToCenter(bool blackoutFlag);
88 void diagonalRollFromCenter(bool blackoutFlag);
89 void diagonalRollToCenter(bool blackoutFlag);
90 bool doCreateFrame(uint32 shouldBeAtMsec);
91 void updateScreen();
92 void updateScreenAndWait(uint32 shouldBeAtMsec);
93
94 GfxScreen *_screen;
95 GfxPalette *_palette;
96
97 const GfxTransitionTranslateEntry *_translationTable;
98 int16 _number;
99 bool _blackoutFlag;
100 Common::Rect _picRect;
101 byte *_oldScreen; // buffer for saving current active screen data to, has dimensions of _screen->_displayScreen
102
103 uint32 _transitionStartTime; // when the current transition started in milliseconds
104};
105
106} // End of namespace Sci
107
108#endif // SCI_GRAPHICS_TRANSITIONS_H
Definition: palette16.h:41
Definition: screen.h:70
Definition: transitions.h:62
Definition: console.h:28
Definition: rect.h:536
Definition: transitions.h:29
Definition: atari-screen.h:58