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Sci::GfxTransitions Class Reference

#include <transitions.h>

Public Member Functions

 GfxTransitions (GfxScreen *screen, GfxPalette *palette)
 
void setup (int16 number, bool blackoutFlag)
 
void doit (Common::Rect picRect)
 

Detailed Description

Transitions class, handles doing transitions for SCI0->SCI1.1 games like fade out/fade in, mosaic effect, etc.


The documentation for this class was generated from the following file: