◆ FileManager()
MM::Xeen::FileManager::FileManager |
( |
XeenEngine * |
vm | ) |
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◆ ~FileManager()
MM::Xeen::FileManager::~FileManager |
( |
| ) |
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◆ setup()
bool MM::Xeen::FileManager::setup |
( |
| ) |
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Sets up the CC files
- Returns
- Returns true if the setup was successful
◆ setGameCc()
void MM::Xeen::FileManager::setGameCc |
( |
int |
ccMode | ) |
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Set which game side files to use
- Parameters
-
ccMode | 0=Clouds, 1=Dark Side |
◆ load()
Loads a save archive from a stream
◆ save()
Saves a save archive to a savegame
The documentation for this class was generated from the following file: