22 #ifndef ACCESS_NOCTROPOLIS_NOCTROPOLIS_ROOM_H 23 #define ACCESS_NOCTROPOLIS_NOCTROPOLIS_ROOM_H 25 #include "access/room.h" 29 namespace Noctropolis {
35 void roomMenu()
override;
37 void init4Quads()
override {};
47 void reloadRoom()
override;
49 void reloadRoom1()
override;
51 void mainAreaLClick()
override;
53 void doCommands()
override;
55 int validateBox(
int boxId)
override;
59 void roomInit()
override;
63 void buildColumnXScroll(
int playX,
int screenX);
72 #endif // ACCESS_NOCTROPOLIS_NOCTROPOLIS_ROOM_H
Definition: noctropolis_room.h:31
void clearRoom() override
void buildScreenXScroll()