Public Attributes | |
GameVar * | swallowedEgg1 |
GameVar * | swallowedEgg2 |
GameVar * | swallowedEgg3 |
StaticANIObject * | sceneIntro_aniin1man |
bool | sceneIntro_needSleep |
bool | sceneIntro_needGetup |
bool | sceneIntro_skipIntro |
bool | sceneIntro_playing |
bool | sceneIntro_needBlackout |
PictureObject * | scene01_picSc01Osk |
PictureObject * | scene01_picSc01Osk2 |
StaticANIObject * | scene02_guvTheDrawer |
int | scene02_boxDelay |
bool | scene02_boxOpen |
StaticANIObject * | scene03_eggeater |
StaticANIObject * | scene03_domino |
PictureObject * | scene04_bottle |
StaticANIObject * | scene04_hand |
StaticANIObject * | scene04_plank |
StaticANIObject * | scene04_clock |
StaticANIObject * | scene04_spring |
StaticANIObject * | scene04_mamasha |
StaticANIObject * | scene04_boot |
StaticANIObject * | scene04_speaker |
Common::Point | scene04_jumpingKozyawki [20] |
Common::Point | scene04_jumpRotateKozyawki [20] |
Common::List< StaticANIObject * > | scene04_kozyawkiObjList |
Common::List< GameObject * > | scene04_bottleObjList |
Common::List< StaticANIObject * > | scene04_kozyawkiAni |
MctlLadder * | scene04_ladder |
int | scene04_ladderOffset |
bool | scene04_coinPut |
bool | scene04_soundPlaying |
bool | scene04_dudeOnLadder |
int | scene04_dynamicPhaseIndex |
int | scene04_sceneClickX |
int | scene04_sceneClickY |
int | scene04_dudePosX |
int | scene04_dudePosY |
int | scene04_bottleY |
StaticANIObject * | scene04_walkingKozyawka |
int | scene04_speakerVariant |
int | scene04_speakerPhase |
bool | scene04_bottleIsTaken |
bool | scene04_kozyawkaOnLadder |
int | scene04_bottleWeight |
bool | scene04_var07 |
bool | scene04_ladderClickable |
bool | scene04_handIsDown |
bool | scene04_dudeInBottle |
bool | scene04_kozHeadRaised |
bool | scene04_bottleIsDropped |
bool | scene04_bigBallIn |
int | scene04_bigBallCounter |
bool | scene04_bigBallFromLeft |
bool | scene04_clockCanGo |
bool | scene04_objectIsTaken |
int | scene04_springOffset |
StaticANIObject * | scene04_lastKozyawka |
int | scene04_springDelay |
int | scene04_musicStage |
StaticANIObject * | scene05_handle |
StaticANIObject * | scene05_wacko |
StaticANIObject * | scene05_bigHatch |
int | scene05_wackoTicker |
int | scene05_handleFlipper |
int | scene05_floatersTicker |
StaticANIObject * | scene06_mumsy |
int | scene06_manX |
int | scene06_manY |
int | scene06_ballX |
int | scene06_ballY |
StaticANIObject * | scene06_someBall |
StaticANIObject * | scene06_invHandle |
StaticANIObject * | scene06_liftButton |
StaticANIObject * | scene06_ballDrop |
bool | scene06_arcadeEnabled |
bool | scene06_aimingBall |
StaticANIObject * | scene06_currentBall |
StaticANIObject * | scene06_ballInHands |
StaticANIObject * | scene06_flyingBall |
Common::Array< StaticANIObject * > | scene06_balls |
int | scene06_numBallsGiven |
int | scene06_mumsyNumBalls |
int | scene06_eggieTimeout |
int | scene06_eggieDirection |
int | scene06_mumsyGotBall |
int | scene06_ballDeltaX |
int | scene06_ballDeltaY |
int | scene06_sceneClickX |
int | scene06_sceneClickY |
int | scene06_mumsyPos |
BehaviorMove * | scene06_mumsyJumpBk |
BehaviorMove * | scene06_mumsyJumpFw |
int | scene06_mumsyJumpBkPercent |
int | scene06_mumsyJumpFwPercent |
BehaviorMove * | scene07_lukeAnim |
int | scene07_lukePercent |
StaticANIObject * | scene07_plusMinus |
StaticANIObject * | scene08_batuta |
StaticANIObject * | scene08_vmyats |
StaticANIObject * | scene08_clock |
bool | scene08_inAir |
bool | scene08_flyingUp |
int | scene08_onBelly |
int | scene08_stairsOffset |
int | scene08_snoringCountdown |
bool | scene08_inArcade |
bool | scene08_stairsVisible |
int | scene08_manOffsetY |
int | scene09_dudeY |
StaticANIObject * | scene09_flyingBall |
int | scene09_numSwallenBalls |
StaticANIObject * | scene09_gulper |
StaticANIObject * | scene09_spitter |
StaticANIObject * | scene09_grit |
bool | scene09_gulperIsPresent |
bool | scene09_dudeIsOnLadder |
int | scene09_interactingHanger |
int | scene09_intHangerPhase |
int | scene09_intHangerMaxPhase |
Common::Array< StaticANIObject * > | scene09_flyingBalls |
Common::Array< Hanger * > | scene09_hangers |
Common::Array< StaticANIObject * > | scene09_sceneBalls |
int | scene09_numMovingHangers |
int | scene09_clickY |
Common::Point | scene09_hangerOffsets [4] |
StaticANIObject * | scene10_gum |
StaticANIObject * | scene10_packet |
StaticANIObject * | scene10_packet2 |
StaticANIObject * | scene10_inflater |
PictureObject * | scene10_ladder |
int | scene10_hasGum |
StaticANIObject * | scene11_swingie |
StaticANIObject * | scene11_boots |
StaticANIObject * | scene11_dudeOnSwing |
PictureObject * | scene11_hint |
AniHandler | scene11_aniHandler |
bool | scene11_arcadeIsOn |
bool | scene11_scrollIsEnabled |
bool | scene11_scrollIsMaximized |
int | scene11_hintCounter |
int | scene11_swingieScreenEdge |
int | scene11_crySound |
double | scene11_swingAngle |
double | scene11_swingOldAngle |
double | scene11_swingSpeed |
double | scene11_swingAngleDiff |
double | scene11_swingInertia |
int | scene11_swingCounter |
int | scene11_swingCounterPrevTurn |
int | scene11_swingDirection |
int | scene11_swingDirectionPrevTurn |
bool | scene11_swingIsSwinging |
bool | scene11_swingieStands |
int | scene11_dudeX |
int | scene11_dudeY |
int | scene11_swingMaxAngle |
int | scene12_fly |
int | scene12_flyCountdown |
StaticANIObject * | scene13_whirlgig |
StaticANIObject * | scene13_guard |
StaticANIObject * | scene13_handleR |
StaticANIObject * | scene13_handleL |
StaticANIObject * | scene13_bridge |
bool | scene13_guardDirection |
int | scene13_dudeX |
StaticANIObject * | scene14_grandma |
int | scene14_sceneDeltaX |
int | scene14_sceneDeltaY |
bool | scene14_arcadeIsOn |
bool | scene14_dudeIsKicking |
bool | scene14_ballIsFlying |
bool | scene14_dudeCanKick |
int | scene14_sceneDiffX |
int | scene14_sceneDiffY |
StaticANIObject * | scene14_pink |
StaticANIObject * | scene14_flyingBall |
Common::List< StaticANIObject * > | scene14_balls |
bool | scene14_grandmaIsHere |
int | scene14_dudeX |
int | scene14_dudeY |
int | scene14_grandmaX |
int | scene14_grandmaY |
int | scene14_dude2X |
int | scene14_ballDeltaX |
int | scene14_ballDeltaY |
int | scene14_ballX |
int | scene14_ballY |
int | scene14_hitsLeft |
Common::Point | scene14_mouseCursorPos |
int | scene15_chantingCountdown |
StaticANIObject * | scene15_plusminus |
PictureObject * | scene15_ladder |
StaticANIObject * | scene15_boot |
Common::List< StaticANIObject * > | scene16_figures |
StaticANIObject * | scene16_walkingBoy |
StaticANIObject * | scene16_walkingGirl |
int | scene16_walkingCount |
StaticANIObject * | scene16_wire |
StaticANIObject * | scene16_mug |
StaticANIObject * | scene16_jettie |
StaticANIObject * | scene16_boot |
bool | scene16_girlIsLaughing |
int | scene16_sound |
bool | scene16_placeIsOccupied |
int | scene17_flyState |
bool | scene17_sugarIsShown |
int | scene17_sceneOldEdgeX |
int | scene17_flyCountdown |
StaticANIObject * | scene17_hand |
bool | scene17_handPhase |
int | scene17_sceneEdgeX |
bool | scene18_inScene18p1 |
StaticANIObject * | scene18_whirlgig |
Common::Array< Swinger * > | scene18_swingers |
int | scene18_wheelCenterX |
int | scene18_wheelCenterY |
bool | scene18_bridgeIsConvoluted |
int | scene18_whirlgigMovMum |
bool | scene18_girlIsSwinging |
int | scene18_rotationCounter |
int | scene18_manY |
bool | scene18_wheelFlipper |
bool | scene18_wheelIsTurning |
int | scene18_kidIsOnWheel |
int | scene18_boyIsOnWheel |
int | scene18_girlIsOnWheel |
bool | scene18_boyJumpedOff |
int | scene18_manWheelPos |
int | scene18_manWheelPosTo |
int | scene18_kidWheelPos |
int | scene18_kidWheelPosTo |
int | scene18_jumpDistance |
int | scene18_jumpAngle |
bool | scene18_manIsReady |
bool | scene18_enteredTrubaRight |
StaticANIObject * | scene18_boy |
StaticANIObject * | scene18_girl |
StaticANIObject * | scene18_domino |
int | scene18_boyJumpX |
int | scene18_boyJumpY |
int | scene18_girlJumpX |
int | scene18_girlJumpY |
bool | scene19_enteredTruba3 |
int | scene20_fliesCountdown |
StaticANIObject * | scene20_grandma |
StaticANIObject * | scene21_giraffeBottom |
int | scene21_giraffeBottomX |
int | scene21_giraffeBottomY |
int | scene21_pipeIsOpen |
double | scene21_wigglePos |
bool | scene21_wiggleTrigger |
StaticANIObject * | scene22_bag |
StaticANIObject * | scene22_giraffeMiddle |
bool | scene22_dudeIsOnStool |
bool | scene22_interactionIsDisabled |
bool | scene22_craneIsOut |
int | scene22_numBagFalls |
StaticANIObject * | scene23_calend0 |
StaticANIObject * | scene23_calend1 |
StaticANIObject * | scene23_calend2 |
StaticANIObject * | scene23_calend3 |
bool | scene23_topReached |
bool | scene23_isOnStool |
int | scene23_someVar |
StaticANIObject * | scene23_giraffeTop |
StaticANIObject * | scene23_giraffee |
bool | scene24_jetIsOn |
bool | scene24_flowIsLow |
bool | scene24_waterIsOn |
StaticANIObject * | scene24_water |
StaticANIObject * | scene24_jet |
StaticANIObject * | scene24_drop |
StaticANIObject * | scene25_water |
StaticANIObject * | scene25_board |
StaticANIObject * | scene25_drop |
bool | scene25_dudeIsOnBoard |
bool | scene25_waterIsPresent |
bool | scene25_boardIsSelectable |
bool | scene25_beardersAreThere |
int | scene25_beardersCounter |
Common::Array< StaticANIObject * > | scene25_bearders |
bool | scene25_sneezeFlipper |
StaticANIObject * | scene26_chhi |
StaticANIObject * | scene26_drop |
PictureObject * | scene26_sockPic |
StaticANIObject * | scene26_sock |
StaticANIObject * | scene26_activeVent |
PictureObject * | scene27_hitZone |
StaticANIObject * | scene27_driver |
StaticANIObject * | scene27_maid |
StaticANIObject * | scene27_batHandler |
bool | scene27_driverHasVent |
StaticANIObject * | scene27_bat |
bool | scene27_dudeIsAiming |
bool | scene27_maxPhaseReached |
bool | scene27_wipeIsNeeded |
bool | scene27_driverPushedButton |
int | scene27_numLostBats |
int | scene27_knockCount |
int | scene27_aimStartX |
int | scene27_aimStartY |
int | scene27_launchPhase |
Common::Array< StaticANIObject * > | scene27_balls |
Common::Array< Bat * > | scene27_bats |
Common::Array< Bat * > | scene27_var07 |
bool | scene28_fliesArePresent |
bool | scene28_beardedDirection |
PictureObject * | scene28_darkeningObject |
PictureObject * | scene28_lighteningObject |
bool | scene28_headDirection |
bool | scene28_headBeardedFlipper |
bool | scene28_lift6inside |
StaticANIObject * | scene29_porter |
StaticANIObject * | scene29_shooter1 |
StaticANIObject * | scene29_shooter2 |
StaticANIObject * | scene29_ass |
Common::Array< StaticANIObject * > | scene29_greenBalls |
Common::Array< StaticANIObject * > | scene29_redBalls |
Common::Array< StaticANIObject * > | scene29_flyingRedBalls |
Common::Array< StaticANIObject * > | scene29_flyingGreenBalls |
bool | scene29_manIsRiding |
bool | scene29_arcadeIsOn |
bool | scene29_reachedFarRight |
bool | scene29_rideBackEnabled |
int | scene29_shootCountdown |
int | scene29_shootDistance |
int | scene29_manIsHit |
int | scene29_scrollSpeed |
bool | scene29_scrollingDisabled |
int | scene29_hitBall |
Common::Array< WalkingBearder * > | scene29_bearders |
int | scene29_manX |
int | scene29_manY |
AniHandler | scene29_aniHandler |
StaticANIObject * | scene30_leg |
int | scene30_liftFlag |
int | scene31_chantingCountdown |
StaticANIObject * | scene31_cactus |
StaticANIObject * | scene31_plusMinus |
bool | scene32_flagIsWaving |
bool | scene32_flagNeedsStopping |
bool | scene32_dudeIsSitting |
int | scene32_cactusCounter |
bool | scene32_dudeOnLadder |
bool | scene32_cactusIsGrowing |
StaticANIObject * | scene32_flag |
StaticANIObject * | scene32_cactus |
StaticANIObject * | scene32_massOrange |
StaticANIObject * | scene32_massBlue |
StaticANIObject * | scene32_massGreen |
StaticANIObject * | scene32_button |
StaticANIObject * | scene33_mug |
StaticANIObject * | scene33_jettie |
StaticANIObject * | scene33_cube |
int | scene33_cubeX |
bool | scene33_handleIsDown |
int | scene33_ventsX [9] |
int | scene33_ventsState [9] |
StaticANIObject * | scene34_cactus |
StaticANIObject * | scene34_vent |
StaticANIObject * | scene34_hatch |
StaticANIObject * | scene34_boot |
bool | scene34_dudeClimbed |
bool | scene34_dudeOnBoard |
bool | scene34_dudeOnCactus |
int | scene34_fliesCountdown |
StaticANIObject * | scene35_hose |
StaticANIObject * | scene35_bellyInflater |
int | scene35_flowCounter |
int | scene35_fliesCounter |
StaticANIObject * | scene36_rotohrust |
StaticANIObject * | scene36_scissors |
Common::Array< Ring * > | scene37_rings |
int | scene37_lastDudeX |
bool | scene37_pipeIsOpen |
StaticANIObject * | scene37_plusMinus1 |
StaticANIObject * | scene37_plusMinus2 |
StaticANIObject * | scene37_plusMinus3 |
int | scene37_soundFlipper |
int | scene37_dudeX |
StaticANIObject * | scene38_boss |
StaticANIObject * | scene38_tally |
StaticANIObject * | scene38_shorty |
StaticANIObject * | scene38_domino0 |
StaticANIObject * | scene38_dominos |
StaticANIObject * | scene38_domino1 |
StaticANIObject * | scene38_bottle |
int | scene38_bossCounter |
int | scene38_lastBossAnim |
int | scene38_bossAnimCounter |
int | scene38_tallyCounter |
int | scene38_lastTallyAnim |
int | scene38_tallyAnimCounter |
int | scene38_shortyCounter |
int | scene38_lastShortyAnim |
int | scene38_shortyAnimCounter |
int | sceneFinal_var01 |
int | sceneFinal_var02 |
int | sceneFinal_var03 |
bool | sceneFinal_trackHasStarted |
PictureObject * | selector |