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void | detachAllObjects () |
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void | attachObject (int objId) |
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void | resetData (int objId) |
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int | getIndex (int objId) |
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MessageQueue * | makeRunQueue (MakeQueueStruct *mkQueue) |
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void | putObjectToStatics (StaticANIObject *ani, int staticsId) |
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Common::Point | getTransitionSize (int aniId, int staticsId1, int staticsId2) |
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int | getStaticsIndexById (int idx, int16 id) |
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int | getStaticsIndex (int idx, Statics *st) |
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void | clearVisitsList (int idx) |
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int | seekWay (int idx, int st1idx, int st2idx, bool flip, bool flop) |
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Common::Point | getNumCycles (Movement *mov, int x, int y, int *mult, int *len, int flag) |
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ExCommand2 * | createCommand (Movement *mov, int objId, int x1, int y1, Common::Point &x2, Common::Point &y2, int len) |
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MessageQueue * | makeQueue (StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) |
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int | getFramesCount (int idx, int subIdx, int subOffset, int flag) |
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int | getNumMovements (int objectId, int idx1, int idx2) |
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virtual bool | load (MfcArchive &in) |
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virtual void | save (MfcArchive &out) |
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bool | loadFile (const Common::Path &fname) |
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ObjType | _objtype |
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uint | _cnum |
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The documentation for this class was generated from the following file: