22#ifndef ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H
23#define ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H
25#include "ultima/shared/gfx/visual_item.h"
26#include "ultima/shared/gfx/dungeon_surface.h"
27#include "ultima/shared/maps/map_tile.h"
38 uint distanceToOccupiedCell(
const Point &delta);
43 bool isCellOccupied(
const Point &delta);
48 bool isMonsterBlocking(
const Point &pt);
53 void drawCell(uint distance,
const Point &pt);
Definition: dungeon_surface.h:37
Definition: visual_item.h:39
Definition: map_tile.h:36
Definition: tree_item.h:50
Definition: viewport_dungeon.h:32
virtual DungeonSurface getSurface()=0