ScummVM API documentation
viewport_dungeon.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H
23#define ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H
24
25#include "ultima/shared/gfx/visual_item.h"
26#include "ultima/shared/gfx/dungeon_surface.h"
27#include "ultima/shared/maps/map_tile.h"
28
29namespace Ultima {
30namespace Shared {
31
33 DECLARE_MESSAGE_MAP;
34private:
38 uint distanceToOccupiedCell(const Point &delta);
39
43 bool isCellOccupied(const Point &delta);
44
48 bool isMonsterBlocking(const Point &pt);
49
53 void drawCell(uint distance, const Point &pt);
54
58 void drawLeftCell(uint distance, const Maps::MapTile &tile);
59
63 void drawRightCell(uint distance, const Maps::MapTile &tile);
64protected:
69public:
70 CLASSDEF;
71 ViewportDungeon(TreeItem *parent) : Gfx::VisualItem("ViewportDungeon", Rect(8, 8, 312, 152), parent) {}
72 ~ViewportDungeon() override {}
73
77 void draw() override;
78};
79
80} // End of namespace Shared
81} // End of namespace Ultima
82
83#endif
Definition: dungeon_surface.h:37
Definition: visual_item.h:39
Definition: map_tile.h:36
Definition: tree_item.h:50
Definition: viewport_dungeon.h:32
virtual DungeonSurface getSurface()=0
Definition: rect.h:144
Definition: rect.h:536