22 #ifndef ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H 23 #define ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H 25 #include "ultima/shared/gfx/visual_item.h" 26 #include "ultima/shared/gfx/dungeon_surface.h" 27 #include "ultima/shared/maps/map_tile.h" 38 uint distanceToOccupiedCell(
const Point &delta);
43 bool isCellOccupied(
const Point &delta);
48 bool isMonsterBlocking(
const Point &pt);
53 void drawCell(uint distance,
const Point &pt);
Definition: map_tile.h:36
Definition: tree_item.h:50
virtual DungeonSurface getSurface()=0
Definition: visual_item.h:39
Definition: dungeon_surface.h:37
Definition: detection.h:27
Definition: viewport_dungeon.h:32