ScummVM API documentation
Grim::SoundPlayer Class Reference

Public Member Functions

bool startVoice (const char *soundName, int volume=127, int pan=64)
 
bool getSoundStatus (const char *soundName)
 
void stopSound (const char *soundName)
 
int32 getPosIn16msTicks (const char *soundName)
 
void setVolume (const char *soundName, int volume)
 
void setPan (const char *soundName, int pan)
 
void setMusicState (int stateId)
 
void flushTracks ()
 
void restoreState (SaveGame *savedState)
 
void saveState (SaveGame *savedState)
 

The documentation for this class was generated from the following file: